study/first_study/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/UI/DrawActionToolbar.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

29 lines
731 B
C#

using UnityEditor;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class DrawActionToolbar
{
internal static void Begin()
{
Rect result = GUILayoutUtility.GetRect(0, 1, GUILayout.ExpandWidth(true));
EditorGUI.DrawRect(result, UnityStyles.Colors.BarBorder);
EditorGUILayout.BeginVertical(UnityStyles.ActionToolbar);
GUILayout.FlexibleSpace();
EditorGUILayout.BeginHorizontal();
}
internal static void End()
{
GUILayout.FlexibleSpace();
EditorGUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
EditorGUILayout.EndVertical();
}
}
}