study/first_study/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/Developer/GenericProgress.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

25 lines
720 B
C#

using PlasticGui.WorkspaceWindow;
namespace Unity.PlasticSCM.Editor.Developer
{
internal class GenericProgress
{
internal GenericProgress(WorkspaceWindow workspaceWindow)
{
mWorkspaceWindow = workspaceWindow;
mWorkspaceWindow.Progress.CanCancelProgress = false;
}
internal void RefreshProgress(ProgressData progressData)
{
var progress = mWorkspaceWindow.Progress;
progress.ProgressHeader = progressData.Status;
progress.TotalProgressMessage = progressData.Details;
progress.TotalProgressPercent = progressData.ProgressValue / 100f;
}
WorkspaceWindow mWorkspaceWindow;
}
}