study/first_study/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/AssetsUtils/ProjectPath.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

14 lines
292 B
C#

using System.IO;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class ProjectPath
{
internal static string Get()
{
return Path.GetDirectoryName(AssetsPath.GetFullPath.ForPath(
ApplicationDataPath.Get()));
}
}
}