study/first_study/Library/PackageCache/com.unity.burst@973857688024/Runtime/CompilerServices/Loop.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

20 lines
618 B
C#

namespace Unity.Burst.CompilerServices
{
#if UNITY_BURST_EXPERIMENTAL_LOOP_INTRINSICS
public static class Loop
{
/// <summary>
/// Must be called from inside a loop.
/// Will cause a compiler error in Burst-compiled code if the loop is not auto-vectorized.
/// </summary>
public static void ExpectVectorized() { }
/// <summary>
/// Must be called from inside a loop.
/// Will cause a compiler error in Burst-compiled code if the loop is auto-vectorized.
/// </summary>
public static void ExpectNotVectorized() { }
}
#endif
}