study/first_study/Library/PackageCache/com.unity.test-framework@0b7a23ab2e1d/UnityEngine.TestRunner/Utils/TestMode.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

32 lines
656 B
C#

using System;
namespace UnityEngine.TestTools
{
/// <summary>
/// Represents the different test modes that can be included in a test run.
/// </summary>
[Flags]
public enum TestMode
{
/// <summary>
/// No test modes included.
/// </summary>
None = 0,
/// <summary>
/// Edit mode tests are included.
/// </summary>
EditMode = 1 << 0,
/// <summary>
/// Play mode tests are included.
/// </summary>
PlayMode = 1 << 1,
/// <summary>
/// Player tests are included.
/// </summary>
Player = 1 << 2,
}
}