study/first_study/Library/PackageCache/com.unity.render-pipelines.universal@d10049dfa479/package.json
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{
"name": "com.unity.render-pipelines.universal",
"description": "The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.",
"version": "17.3.0",
"unity": "6000.3",
"displayName": "Universal Render Pipeline",
"dependencies": {
"com.unity.render-pipelines.core": "17.3.0",
"com.unity.shadergraph": "17.3.0",
"com.unity.render-pipelines.universal-config": "17.0.3"
},
"keywords": [
"graphics",
"performance",
"rendering",
"mobile",
"render",
"pipeline"
],
"samples": [
{
"displayName": "URP Package Samples",
"description": "Collection of scenes showcasing different features of the Universal Render Pipeline.\n \nTo setup the project to use the samples, the URP Package Samples/SharedAssets/Settings/PackageSamplesURPAsset.asset has to be assigned in the Project Settings/Graphics/Set Default Render Pipeline Asset/Default Render pipeline and/or in the Project Settings/Quality/Rendering/Render Pipeline Asset.",
"path": "Samples~/URPPackageSamples"
},
{
"displayName": "URP RenderGraph Samples",
"description": "Collection of scripts with some examples of RenderGraph and how it is used within the Universal Render Pipeline.",
"path": "Samples~/URPRenderGraphSamples"
},
{
"displayName": "Renderer Shader User Value Samples",
"description": "Adds a set of examples using Renderer Shader User Value feature.",
"path": "Samples~/RendererShaderUserValueSamples",
"dependencies": [
"com.unity.render-pipelines.core/Samples~/Common",
"com.unity.render-pipelines.core/Samples~/RendererShaderUserValue_Common"
]
}
],
"_fingerprint": "d10049dfa47938849dbc2893bf682efe4fe4cd18"
}