study/first_study/Library/PackageCache/com.unity.render-pipelines.universal@d10049dfa479/Runtime/UniversalAdditionalCameraData.deprecated.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

31 lines
924 B
C#

using System;
namespace UnityEngine.Rendering.Universal
{
/// <summary>
/// Options to control the renderer override.
/// This enum is no longer in use.
/// </summary>
[Obsolete("Renderer override is no longer used, renderers are referenced by index on the pipeline asset. #from(2023.1)")]
public enum RendererOverrideOption
{
/// <summary>
/// Use this to choose a custom override.
/// </summary>
Custom,
/// <summary>
/// Use this to choose the setting set on the pipeline asset.
/// </summary>
UsePipelineSettings,
}
public partial class UniversalAdditionalCameraData
{
/// <summary>
/// The serialized version of the class. Used for upgrading.
/// </summary>
[Obsolete("This field has been deprecated. #from(6000.2)")]
public float version => (int)m_Version;
}
}