study/first_study/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d/Runtime/ShaderConfig.cs.hlsl
jh04010421 739d49f1a0 Unity | 2026.01.20
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2026-01-20 11:01:57 +09:00

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HLSL

//
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
//
#ifndef SHADERCONFIG_CS_HLSL
#define SHADERCONFIG_CS_HLSL
//
// UnityEngine.Rendering.Universal.ShaderOptions: static fields
//
#define MAX_VISIBLE_LIGHT_COUNT_LOW_END_MOBILE (16)
#define MAX_VISIBLE_LIGHT_COUNT_MOBILE (32)
#define MAX_VISIBLE_LIGHT_COUNT_DESKTOP (256)
#define USE_DYNAMIC_BRANCH_FOG_KEYWORD (0)
#endif