study/first_study/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/ApplicationDataPath.cs
jh04010421 739d49f1a0 Unity | 2026.01.20
수업 실습 파일
2026-01-20 11:01:57 +09:00

25 lines
540 B
C#

using UnityEngine;
namespace Unity.PlasticSCM.Editor
{
internal static class ApplicationDataPath
{
internal static string Get()
{
return mApplicationDataPath ?? Application.dataPath;
}
internal static void InitializeForTesting(string applicationDataPath)
{
mApplicationDataPath = applicationDataPath;
}
internal static void Reset()
{
mApplicationDataPath = null;
}
static string mApplicationDataPath;
}
}