[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T05:58:27.7220418Z" OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-02-02T05:58:27Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker5 -projectPath C:/jh04010421/study/first_study -logFile Logs/AssetImportWorker5.log -srvPort 1293 -licensingIpc LicenseClient-User -job-worker-count 11 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/jh04010421/study/first_study C:/jh04010421/study/first_study [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [21116] Target information: Player connection [21116] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 709119917 [EditorId] 709119917 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [21116] Host joined multi-casting on [225.0.0.222:54997]... Player connection [21116] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 11 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 2.93 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803) Vendor: NVIDIA VRAM: 7949 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56036 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002393 seconds. - Loaded All Assemblies, in 0.325 seconds Native extension for WindowsStandalone target not found ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.270 seconds Domain Reload Profiling: 592ms BeginReloadAssembly (123ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (123ms) LoadAssemblies (118ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (121ms) TypeCache.Refresh (119ms) TypeCache.ScanAssembly (109ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (270ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (243ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (34ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (55ms) ProcessInitializeOnLoadAttributes (99ms) ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: 1b8ade67f8524e7590950f0fa157c2bc Correlation Id: 158debe88964ded1181cbb14f4bbe453 External correlation Id: 8307320511316579653 Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.37s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T05:58:29.1020972Z" [Licensing::Module] Licensing Background thread has ended after 1.38s [Licensing::Module] Licensing is initialized (took 0.20s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-11T01:04:55Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.697 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.454 seconds Domain Reload Profiling: 1145ms BeginReloadAssembly (336ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (20ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (31ms) LoadAllAssembliesAndSetupDomain (289ms) LoadAssemblies (255ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (116ms) TypeCache.Refresh (90ms) TypeCache.ScanAssembly (81ms) BuildScriptInfoCaches (21ms) ResolveRequiredComponents (3ms) FinalizeReload (454ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (389ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (94ms) ProcessInitializeOnLoadAttributes (237ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3829 unused Assets / (1.3 MB). Loaded Objects now: 4421. Memory consumption went from 96.2 MB to 94.9 MB. Total: 4.686600 ms (FindLiveObjects: 0.240800 ms CreateObjectMapping: 0.129800 ms MarkObjects: 3.612500 ms DeleteObjects: 0.702800 ms) ======================================================================== Received Prepare Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.569 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.598 seconds Domain Reload Profiling: 1158ms BeginReloadAssembly (181ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (33ms) LoadAllAssembliesAndSetupDomain (303ms) LoadAssemblies (317ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (84ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (74ms) ResolveRequiredComponents (3ms) FinalizeReload (598ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (511ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (144ms) ProcessInitializeOnLoadAttributes (300ms) ProcessInitializeOnLoadMethodAttributes (53ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4425. Memory consumption went from 96.3 MB to 95.2 MB. Total: 5.314100 ms (FindLiveObjects: 0.239500 ms CreateObjectMapping: 0.116600 ms MarkObjects: 4.283200 ms DeleteObjects: 0.674100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.38 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3819 unused Assets / (0.6 MB). Loaded Objects now: 4425. Memory consumption went from 96.4 MB to 95.8 MB. Total: 6.738900 ms (FindLiveObjects: 0.447200 ms CreateObjectMapping: 0.145900 ms MarkObjects: 5.322700 ms DeleteObjects: 0.822300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-11T01:04:55Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.822 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.794 seconds Domain Reload Profiling: 1607ms BeginReloadAssembly (262ms) ExecutionOrderSort (0ms) DisableScriptedObjects (18ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (47ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (455ms) LoadAssemblies (456ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (149ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (122ms) ResolveRequiredComponents (13ms) FinalizeReload (794ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (659ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (191ms) ProcessInitializeOnLoadAttributes (383ms) ProcessInitializeOnLoadMethodAttributes (62ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3827 unused Assets / (1.2 MB). Loaded Objects now: 4428. Memory consumption went from 96.3 MB to 95.0 MB. Total: 5.103500 ms (FindLiveObjects: 0.272100 ms CreateObjectMapping: 0.118300 ms MarkObjects: 3.953700 ms DeleteObjects: 0.758700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.484 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.543 seconds Domain Reload Profiling: 1022ms BeginReloadAssembly (155ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (267ms) LoadAssemblies (257ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (90ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (80ms) ResolveRequiredComponents (3ms) FinalizeReload (543ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (459ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (116ms) ProcessInitializeOnLoadAttributes (281ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3827 unused Assets / (1.0 MB). Loaded Objects now: 4431. Memory consumption went from 96.3 MB to 95.2 MB. Total: 4.844500 ms (FindLiveObjects: 0.301700 ms CreateObjectMapping: 0.124300 ms MarkObjects: 3.770400 ms DeleteObjects: 0.647300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 22140.262562 seconds. path: Assets/Scenes/Stage1.unity artifactKey: Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scenes/Stage1.unity using Guid(6974864f42d5340b5aa85852458f9b0c) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'bc8356b4d6c176869ea66314183db57e') in 0.0456455 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-11T01:04:55Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.495 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.553 seconds Domain Reload Profiling: 1043ms BeginReloadAssembly (163ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (31ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (266ms) LoadAssemblies (264ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (85ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (76ms) ResolveRequiredComponents (3ms) FinalizeReload (553ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (454ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (125ms) ProcessInitializeOnLoadAttributes (266ms) ProcessInitializeOnLoadMethodAttributes (48ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3827 unused Assets / (0.9 MB). Loaded Objects now: 4436. Memory consumption went from 99.0 MB to 98.1 MB. Total: 4.684700 ms (FindLiveObjects: 0.232400 ms CreateObjectMapping: 0.114200 ms MarkObjects: 3.700500 ms DeleteObjects: 0.636900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-11T01:04:55Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.491 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.537 seconds Domain Reload Profiling: 1020ms BeginReloadAssembly (163ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (28ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (259ms) LoadAssemblies (261ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (84ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (74ms) ResolveRequiredComponents (3ms) FinalizeReload (537ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (442ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (118ms) ProcessInitializeOnLoadAttributes (266ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4439. Memory consumption went from 98.9 MB to 97.9 MB. Total: 5.053600 ms (FindLiveObjects: 0.247000 ms CreateObjectMapping: 0.111900 ms MarkObjects: 4.016200 ms DeleteObjects: 0.677500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-11T01:04:55Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.498 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.523 seconds Domain Reload Profiling: 1017ms BeginReloadAssembly (159ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (33ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (259ms) LoadAssemblies (257ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (84ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (74ms) ResolveRequiredComponents (3ms) FinalizeReload (524ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (442ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (98ms) ProcessInitializeOnLoadAttributes (286ms) ProcessInitializeOnLoadMethodAttributes (44ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3827 unused Assets / (1.1 MB). Loaded Objects now: 4442. Memory consumption went from 99.0 MB to 97.9 MB. Total: 4.909300 ms (FindLiveObjects: 0.237900 ms CreateObjectMapping: 0.115300 ms MarkObjects: 3.873100 ms DeleteObjects: 0.682400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 677.610770 seconds. path: Assets/Prefab/Character/bee.prefab artifactKey: Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefab/Character/bee.prefab using Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)Asset 'bee_Controller': Transition 'ant_die -> Exit' in state 'ant_die' doesn't have an Exit Time or any condition, transition will be ignored UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.EditorUtility:Internal_InstantiateRemoveAllNonAnimationComponentsSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEditor.EditorUtility:InstantiateRemoveAllNonAnimationComponents (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEditor.EditorUtility:InstantiateForAnimatorPreview (UnityEngine.Object) UnityEditor.GameObjectInspector/PreviewData:UpdateGameObject (UnityEngine.Object) UnityEditor.GameObjectInspector/PreviewData:.ctor (UnityEngine.Object,bool) UnityEditor.GameObjectInspector:GetPreviewData (bool) UnityEditor.GameObjectInspector:RenderStaticPreview (string,UnityEngine.Object[],int,int) UnityEditor.AssetPreviewUpdater:CreatePreview (UnityEngine.Object,UnityEngine.Object[],string,int,int) UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset (UnityEngine.Object,UnityEngine.Object[],string) [C:\build\output\unity\unity\Editor\Src\Animation\StateMachine.cpp line 1861] -> (artifact id: '03298fa11198a9871001366e60ac554d') in 0.0670181 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 48 ======================================================================== Received Import Request. Time since last request: 0.000015 seconds. path: Assets/Prefab/Character/player_nano.prefab artifactKey: Guid(26a45dd9afba8354d833ebba792ac868) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefab/Character/player_nano.prefab using Guid(26a45dd9afba8354d833ebba792ac868) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ffb3af42358beb7b2e1952899e1e944d') in 0.0305108 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 86 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0