{ "name": "com.unity.timeline", "displayName": "Timeline", "version": "1.8.10", "unity": "2022.3", "keywords": [ "unity", "animation", "editor", "timeline", "tools" ], "description": "Use Unity Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects.", "dependencies": { "com.unity.modules.director": "1.0.0", "com.unity.modules.animation": "1.0.0", "com.unity.modules.audio": "1.0.0", "com.unity.modules.particlesystem": "1.0.0" }, "relatedPackages": { "com.unity.timeline.tests": "1.8.10" }, "_upm": { "changelog": "### Fixed\n\n- Fix compilation error for version 2023.2 of the editor (TB-352)\n- Fixed an issue where it was possible for 2 clips to have a micro overlap that was not detected as a blend, resulting in both clips playing at the same time with a weight of one. (TB-345)" }, "upmCi": { "footprint": "a6f178f50d471675fca1bbd8e13b3f592cd5fc8b" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.timeline@1.8/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/com.unity.timeline.git", "type": "git", "revision": "a83681b24217526a0f539d70ddca4abf270a5ada" }, "samples": [ { "displayName": "Customization Samples", "description": "This sample demonstrates how to create custom timeline tracks, clips, markers and actions.", "path": "Samples~/Customization" }, { "displayName": "Gameplay Sequence Demo", "description": "This sample demonstrates how Timeline can be used to create a small in-game moment, using built-in Timeline tracks.", "path": "Samples~/GameplaySequenceDemo" } ], "_fingerprint": "7f8b2fb101b6053cc7472330401e94ff0c17b204" }