--- uid: default-sdf-text-node --- # Default SDF Text node [!include[](include_note_uitk.md)] Outputs the text color for SDF text rendering and includes a tint input you can use to modify the color of the text. For example, if you connect a **Color** node to the tint input and set it to red, and connect the output to SDF text render type, the text color of your SDF text becomes red. ## Ports | Name | Direction | Type | Description | |----------|-----------|---------|--------------------------------------| | Tint | Input | Color | The tint color to apply to the text. | | SDF Text | Output | Texture | The rendered SDF text as a texture. | ## Additional resources - [Default Solid node](xref:default-solid-node) - [Default Gradient node](xref:default-gradient-node) - [Default Texture node](xref:default-texture-node) - [Default Bitmap Text node](xref:default-bitmap-text-node) - [Render Type Branch node](xref:render-type-branch-node)