[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-22T12:14:43.4726895Z" OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-01-22T12:14:43Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker4 -projectPath C:/jh04010421/study/first_study -logFile Logs/AssetImportWorker4.log -srvPort 13292 -licensingIpc LicenseClient-User -job-worker-count 11 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/jh04010421/study/first_study C:/jh04010421/study/first_study [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [36400] Target information: Player connection [36400] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1702216387 [EditorId] 1702216387 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [36400] Host joined multi-casting on [225.0.0.222:54997]... Player connection [36400] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 11 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 2.47 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803) Vendor: NVIDIA VRAM: 7949 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56372 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002212 seconds. - Loaded All Assemblies, in 0.293 seconds Native extension for WindowsStandalone target not found ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.259 seconds Domain Reload Profiling: 549ms BeginReloadAssembly (107ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (113ms) LoadAssemblies (102ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (111ms) TypeCache.Refresh (109ms) TypeCache.ScanAssembly (99ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (260ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (230ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (30ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (58ms) ProcessInitializeOnLoadAttributes (90ms) ProcessInitializeOnLoadMethodAttributes (50ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: c4c21631e67b4a21b18d295a475f712d Correlation Id: 49affad756e7543fcf933c3fa11212de External correlation Id: 1837667566435580224 Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.30s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-22T12:14:44.7766208Z" [Licensing::Module] Licensing Background thread has ended after 1.30s [Licensing::Module] Licensing is initialized (took 0.22s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.691 seconds Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.395 seconds Domain Reload Profiling: 1080ms BeginReloadAssembly (357ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (23ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (30ms) LoadAllAssembliesAndSetupDomain (265ms) LoadAssemblies (243ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (99ms) TypeCache.Refresh (77ms) TypeCache.ScanAssembly (69ms) BuildScriptInfoCaches (18ms) ResolveRequiredComponents (2ms) FinalizeReload (395ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (332ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (89ms) ProcessInitializeOnLoadAttributes (196ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (1.1 MB). Loaded Objects now: 4018. Memory consumption went from 94.5 MB to 93.4 MB. Total: 4.468900 ms (FindLiveObjects: 0.250600 ms CreateObjectMapping: 0.131200 ms MarkObjects: 3.487400 ms DeleteObjects: 0.598900 ms) ======================================================================== Received Import Request. Time since last request: 44080.901846 seconds. path: Assets/Scripts/PlayerSc artifactKey: Guid(89f88b63bccde6544a4d8c007dd81660) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerSc using Guid(89f88b63bccde6544a4d8c007dd81660) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0861487ef9ab87185917e7765fc8fc64') in 0.0042672 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.974452 seconds. path: Assets/Scripts/PlayerSc artifactKey: Guid(89f88b63bccde6544a4d8c007dd81660) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerSc using Guid(89f88b63bccde6544a4d8c007dd81660) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '3e0f7958d63e6e8a3e3f86e27cba1295') in 0.0328437 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.677230 seconds. path: Assets/Scripts/MainCameraController.cs artifactKey: Guid(d5f45109e23aeb14bba984a91c9468cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/MainCameraController.cs using Guid(d5f45109e23aeb14bba984a91c9468cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e8ac1144c741da88f89629bf55ce8638') in 0.0006387 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3420 unused Assets / (0.9 MB). Loaded Objects now: 4020. Memory consumption went from 94.1 MB to 93.2 MB. Total: 6.708000 ms (FindLiveObjects: 0.201800 ms CreateObjectMapping: 0.099300 ms MarkObjects: 5.508100 ms DeleteObjects: 0.897800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 9.699649 seconds. path: Assets/Scripts/PlayerSc/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerSc/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '7fc144d585172766fd2426ca182bc738') in 0.0288548 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.486 seconds Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.433 seconds Domain Reload Profiling: 913ms BeginReloadAssembly (162ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (260ms) LoadAssemblies (267ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (77ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (67ms) ResolveRequiredComponents (2ms) FinalizeReload (434ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (351ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (205ms) ProcessInitializeOnLoadMethodAttributes (37ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3428 unused Assets / (0.9 MB). Loaded Objects now: 4024. Memory consumption went from 95.4 MB to 94.5 MB. Total: 4.297500 ms (FindLiveObjects: 0.279200 ms CreateObjectMapping: 0.103800 ms MarkObjects: 3.373600 ms DeleteObjects: 0.540000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 7.701723 seconds. path: Assets/Scripts/PlayerSc/PlayerAction.inputactions artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerSc/PlayerAction.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '225c6c38cd525d43eb9d38b371d37dd2') in 0.1449816 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 ======================================================================== Received Import Request. Time since last request: 4.652253 seconds. path: Assets/Scripts/WeaponSc artifactKey: Guid(7203abc3529036e4883d1de53597c2e8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc using Guid(7203abc3529036e4883d1de53597c2e8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ebd3f6b232b1598742606a9c6c91e54f') in 0.0007399 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.991314 seconds. path: Assets/Scripts/WeaponSc artifactKey: Guid(7203abc3529036e4883d1de53597c2e8) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/WeaponSc using Guid(7203abc3529036e4883d1de53597c2e8) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '2c000a666d0d3c654c8a5c2213b02f57') in 0.0037314 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.82 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (502.3 KB). Loaded Objects now: 4025. Memory consumption went from 95.7 MB to 95.2 MB. Total: 5.222400 ms (FindLiveObjects: 0.232200 ms CreateObjectMapping: 0.105400 ms MarkObjects: 4.331700 ms DeleteObjects: 0.552600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 6.131938 seconds. path: Assets/Scripts/WeaponSc/NewMonoBehaviourScript.cs artifactKey: Guid(db6e80cff037f57499f78af2292863da) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/NewMonoBehaviourScript.cs using Guid(db6e80cff037f57499f78af2292863da) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3d2202ae89d165e17e56e7271544e6d5') in 0.0006709 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 12.618055 seconds. path: Assets/Scripts/WeaponSc/NewMonoBehaviourScript.cs artifactKey: Guid(db6e80cff037f57499f78af2292863da) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/WeaponSc/NewMonoBehaviourScript.cs using Guid(db6e80cff037f57499f78af2292863da) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '48594e0fd4042685a36875e3c990ac62') in 0.012434 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.695 seconds Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.437 seconds Domain Reload Profiling: 1120ms BeginReloadAssembly (246ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (51ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (345ms) LoadAssemblies (388ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (88ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (76ms) ResolveRequiredComponents (2ms) FinalizeReload (437ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (362ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (112ms) ProcessInitializeOnLoadAttributes (196ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.8 MB). Loaded Objects now: 4028. Memory consumption went from 95.4 MB to 94.6 MB. Total: 4.268700 ms (FindLiveObjects: 0.241400 ms CreateObjectMapping: 0.110600 ms MarkObjects: 3.413200 ms DeleteObjects: 0.503100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 18.804945 seconds. path: Assets/Scripts/WeaponSc/NewMonoBehaviourScript.cs artifactKey: Guid(db6e80cff037f57499f78af2292863da) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/NewMonoBehaviourScript.cs using Guid(db6e80cff037f57499f78af2292863da) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '918d060e712cc52576cda0ca415954ae') in 0.0016016 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3420 unused Assets / (0.9 MB). Loaded Objects now: 4027. Memory consumption went from 95.6 MB to 94.7 MB. Total: 4.780000 ms (FindLiveObjects: 0.266000 ms CreateObjectMapping: 0.141500 ms MarkObjects: 3.778900 ms DeleteObjects: 0.592900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.493 seconds Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.407 seconds Domain Reload Profiling: 893ms BeginReloadAssembly (173ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (255ms) LoadAssemblies (265ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (85ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (73ms) ResolveRequiredComponents (2ms) FinalizeReload (407ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (334ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (90ms) ProcessInitializeOnLoadAttributes (195ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3428 unused Assets / (0.8 MB). Loaded Objects now: 4030. Memory consumption went from 95.5 MB to 94.7 MB. Total: 4.589400 ms (FindLiveObjects: 0.260300 ms CreateObjectMapping: 0.139400 ms MarkObjects: 3.649900 ms DeleteObjects: 0.539000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4031. Memory consumption went from 95.6 MB to 94.7 MB. Total: 3.981700 ms (FindLiveObjects: 0.202400 ms CreateObjectMapping: 0.093000 ms MarkObjects: 3.187100 ms DeleteObjects: 0.498800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 60.984591 seconds. path: Assets/Scripts/WeaponSc/Gundata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Gundata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd42716654d6768560af68da340d7ce21') in 0.0019432 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.647272 seconds. path: Assets/Scripts/WeaponSc/Gundata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/WeaponSc/Gundata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '615537dea54ac26bdb933767cc7fe23d') in 0.0510042 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.457 seconds Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.447 seconds Domain Reload Profiling: 900ms BeginReloadAssembly (153ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (244ms) LoadAssemblies (245ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (78ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (66ms) ResolveRequiredComponents (4ms) FinalizeReload (447ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (370ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (98ms) ProcessInitializeOnLoadAttributes (223ms) ProcessInitializeOnLoadMethodAttributes (37ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4034. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.128100 ms (FindLiveObjects: 0.196500 ms CreateObjectMapping: 0.099800 ms MarkObjects: 3.328300 ms DeleteObjects: 0.503000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4034. Memory consumption went from 95.6 MB to 94.7 MB. Total: 4.697600 ms (FindLiveObjects: 0.244500 ms CreateObjectMapping: 0.132400 ms MarkObjects: 3.763400 ms DeleteObjects: 0.556500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.7 MB). Loaded Objects now: 4034. Memory consumption went from 95.6 MB to 95.0 MB. Total: 7.364200 ms (FindLiveObjects: 0.928300 ms CreateObjectMapping: 0.170900 ms MarkObjects: 5.517300 ms DeleteObjects: 0.746800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.90 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.5 MB). Loaded Objects now: 4034. Memory consumption went from 95.6 MB to 95.1 MB. Total: 6.368600 ms (FindLiveObjects: 0.648100 ms CreateObjectMapping: 0.183100 ms MarkObjects: 4.856100 ms DeleteObjects: 0.680200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 332.921659 seconds. path: Assets/Scripts/WeaponSc/Gundata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Gundata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cb0fe803440518663fdc0b82a9469e56') in 0.0040025 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.828 seconds Refreshing native plugins compatible for Editor in 1.84 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.740 seconds Domain Reload Profiling: 1560ms BeginReloadAssembly (283ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (51ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (40ms) LoadAllAssembliesAndSetupDomain (443ms) LoadAssemblies (454ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (135ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (120ms) ResolveRequiredComponents (3ms) FinalizeReload (740ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (615ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (187ms) ProcessInitializeOnLoadAttributes (342ms) ProcessInitializeOnLoadMethodAttributes (62ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 1.91 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (131.0 KB). Loaded Objects now: 4037. Memory consumption went from 95.5 MB to 95.3 MB. Total: 6.098300 ms (FindLiveObjects: 0.378600 ms CreateObjectMapping: 0.138400 ms MarkObjects: 5.035300 ms DeleteObjects: 0.545200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4037. Memory consumption went from 95.6 MB to 94.7 MB. Total: 4.284600 ms (FindLiveObjects: 0.213100 ms CreateObjectMapping: 0.098600 ms MarkObjects: 3.425700 ms DeleteObjects: 0.546400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 14.544920 seconds. path: Assets/Scripts/WeaponSc/Weapondata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Weapondata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6a36635349f148b9f29b6ab527be64ed') in 0.0021847 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.42 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.7 MB). Loaded Objects now: 4037. Memory consumption went from 95.6 MB to 94.9 MB. Total: 6.814000 ms (FindLiveObjects: 0.462600 ms CreateObjectMapping: 0.254200 ms MarkObjects: 5.313000 ms DeleteObjects: 0.783200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.75 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.6 MB). Loaded Objects now: 4037. Memory consumption went from 95.6 MB to 95.0 MB. Total: 7.887700 ms (FindLiveObjects: 0.445000 ms CreateObjectMapping: 0.177000 ms MarkObjects: 6.438000 ms DeleteObjects: 0.825900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.835 seconds Refreshing native plugins compatible for Editor in 2.11 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.791 seconds Domain Reload Profiling: 1616ms BeginReloadAssembly (281ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (51ms) LoadAllAssembliesAndSetupDomain (438ms) LoadAssemblies (466ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (123ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (107ms) ResolveRequiredComponents (3ms) FinalizeReload (792ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (653ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (7ms) BeforeProcessingInitializeOnLoad (209ms) ProcessInitializeOnLoadAttributes (359ms) ProcessInitializeOnLoadMethodAttributes (61ms) AfterProcessingInitializeOnLoad (15ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 2.03 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (131.0 KB). Loaded Objects now: 4040. Memory consumption went from 95.5 MB to 95.3 MB. Total: 6.103400 ms (FindLiveObjects: 0.403500 ms CreateObjectMapping: 0.258500 ms MarkObjects: 4.867500 ms DeleteObjects: 0.573300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 50.446449 seconds. path: Assets/Scripts/WeaponSc/Weapondata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/WeaponSc/Weapondata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e8be64d288dde16c849061cab0bdc26c') in 0.0604027 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 11.433746 seconds. path: Assets/ScriptableData artifactKey: Guid(58784a494498ed547b4328188f6b917b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ScriptableData using Guid(58784a494498ed547b4328188f6b917b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9b488e8bfddb02f1735a21bfc1a97964') in 0.0006421 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.975160 seconds. path: Assets/ScriptableData artifactKey: Guid(58784a494498ed547b4328188f6b917b) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/ScriptableData using Guid(58784a494498ed547b4328188f6b917b) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'ebd46e52e7df3251b5ded48c1b65bf7b') in 0.0088227 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4040. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.849800 ms (FindLiveObjects: 0.218300 ms CreateObjectMapping: 0.101300 ms MarkObjects: 3.985200 ms DeleteObjects: 0.544400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 9.757138 seconds. path: Assets/ScriptableData/Weapondata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/ScriptableData/Weapondata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '7d863ebd7d3c2db50fe3bffb281191dc') in 0.0039021 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.468 seconds Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.394 seconds Domain Reload Profiling: 857ms BeginReloadAssembly (153ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (252ms) LoadAssemblies (246ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (84ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (73ms) ResolveRequiredComponents (4ms) FinalizeReload (395ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (324ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (89ms) ProcessInitializeOnLoadAttributes (188ms) ProcessInitializeOnLoadMethodAttributes (33ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4043. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.208700 ms (FindLiveObjects: 0.203000 ms CreateObjectMapping: 0.092200 ms MarkObjects: 3.399900 ms DeleteObjects: 0.513000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.484 seconds Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.489 seconds Domain Reload Profiling: 969ms BeginReloadAssembly (160ms) ExecutionOrderSort (0ms) DisableScriptedObjects (10ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (28ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (256ms) LoadAssemblies (255ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (85ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (77ms) ResolveRequiredComponents (2ms) FinalizeReload (490ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (413ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (119ms) ProcessInitializeOnLoadAttributes (238ms) ProcessInitializeOnLoadMethodAttributes (43ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4046. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.494100 ms (FindLiveObjects: 0.217100 ms CreateObjectMapping: 0.103900 ms MarkObjects: 3.645700 ms DeleteObjects: 0.526600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.483 seconds Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.477 seconds Domain Reload Profiling: 957ms BeginReloadAssembly (176ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (33ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (237ms) LoadAssemblies (247ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (76ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (67ms) ResolveRequiredComponents (2ms) FinalizeReload (478ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (399ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (109ms) ProcessInitializeOnLoadAttributes (232ms) ProcessInitializeOnLoadMethodAttributes (43ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4049. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.501800 ms (FindLiveObjects: 0.241100 ms CreateObjectMapping: 0.159000 ms MarkObjects: 3.571400 ms DeleteObjects: 0.529700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 317.124614 seconds. path: Assets/ScriptableData/Weapondata.asset artifactKey: Guid(c7ed71acd9f6c5846ad690275d011a40) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/ScriptableData/Weapondata.asset using Guid(c7ed71acd9f6c5846ad690275d011a40) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '181c91d61b36981909acd51f72205f8d') in 0.0137745 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4050. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.484900 ms (FindLiveObjects: 0.232600 ms CreateObjectMapping: 0.097500 ms MarkObjects: 3.636400 ms DeleteObjects: 0.518000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.452 seconds Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.409 seconds Domain Reload Profiling: 857ms BeginReloadAssembly (149ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (240ms) LoadAssemblies (240ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (77ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (67ms) ResolveRequiredComponents (2ms) FinalizeReload (410ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (333ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (91ms) ProcessInitializeOnLoadAttributes (197ms) ProcessInitializeOnLoadMethodAttributes (35ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4053. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.211600 ms (FindLiveObjects: 0.245600 ms CreateObjectMapping: 0.134400 ms MarkObjects: 3.333000 ms DeleteObjects: 0.498300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.5 MB). Loaded Objects now: 4053. Memory consumption went from 95.7 MB to 95.2 MB. Total: 7.384300 ms (FindLiveObjects: 0.407800 ms CreateObjectMapping: 0.143800 ms MarkObjects: 6.058200 ms DeleteObjects: 0.773600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 210.017010 seconds. path: Assets/Scripts/WeaponSc/Weapondata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Weapondata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4d173d9fd74f709843c8d4ff135dabd7') in 0.0032926 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.796 seconds Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.747 seconds Domain Reload Profiling: 1531ms BeginReloadAssembly (267ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (39ms) LoadAllAssembliesAndSetupDomain (424ms) LoadAssemblies (441ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (127ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (111ms) ResolveRequiredComponents (3ms) FinalizeReload (747ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (612ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (171ms) ProcessInitializeOnLoadAttributes (347ms) ProcessInitializeOnLoadMethodAttributes (64ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.5 MB). Loaded Objects now: 4056. Memory consumption went from 95.5 MB to 95.0 MB. Total: 6.197800 ms (FindLiveObjects: 0.429000 ms CreateObjectMapping: 0.157200 ms MarkObjects: 4.880100 ms DeleteObjects: 0.730800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 55.657325 seconds. path: Assets/Scripts/WeaponSc/Weapondata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/WeaponSc/Weapondata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '507962f4a3bc336344e6e28c9d8266ce') in 0.050596 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4057. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.510600 ms (FindLiveObjects: 0.216400 ms CreateObjectMapping: 0.103900 ms MarkObjects: 3.644700 ms DeleteObjects: 0.545200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 9.088225 seconds. path: Assets/Scripts/WeaponSc/Sissor.cs artifactKey: Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/WeaponSc/Sissor.cs using Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '21c87febadfaa7bb9f3acc09e813cf65') in 0.0032899 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.465 seconds Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.432 seconds Domain Reload Profiling: 892ms BeginReloadAssembly (151ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (250ms) LoadAssemblies (248ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (81ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (71ms) ResolveRequiredComponents (2ms) FinalizeReload (432ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (354ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (96ms) ProcessInitializeOnLoadAttributes (209ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4060. Memory consumption went from 95.5 MB to 94.7 MB. Total: 4.157500 ms (FindLiveObjects: 0.326000 ms CreateObjectMapping: 0.183900 ms MarkObjects: 3.185400 ms DeleteObjects: 0.461600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4060. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.414200 ms (FindLiveObjects: 0.253900 ms CreateObjectMapping: 0.135800 ms MarkObjects: 3.478100 ms DeleteObjects: 0.545900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 15.879577 seconds. path: Assets/Scripts/WeaponSc/Scissor.cs artifactKey: Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Scissor.cs using Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f648d7b8b906729e5cc69aeb2cb0f6a5') in 0.0019257 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.469 seconds Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.424 seconds Domain Reload Profiling: 889ms BeginReloadAssembly (166ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (28ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (239ms) LoadAssemblies (254ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (78ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (69ms) ResolveRequiredComponents (2ms) FinalizeReload (424ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (346ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (100ms) ProcessInitializeOnLoadAttributes (197ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4063. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.284500 ms (FindLiveObjects: 0.213200 ms CreateObjectMapping: 0.097900 ms MarkObjects: 3.446900 ms DeleteObjects: 0.525800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (1.0 MB). Loaded Objects now: 4063. Memory consumption went from 95.7 MB to 94.7 MB. Total: 4.700400 ms (FindLiveObjects: 0.241500 ms CreateObjectMapping: 0.132000 ms MarkObjects: 3.663500 ms DeleteObjects: 0.662800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 12.112761 seconds. path: Assets/Scripts/WeaponSc/Scissor.cs artifactKey: Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Scissor.cs using Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4be6507633d6cd1383f9d6ff2266f5d0') in 0.0019485 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.69 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.6 MB). Loaded Objects now: 4063. Memory consumption went from 95.7 MB to 95.1 MB. Total: 7.474800 ms (FindLiveObjects: 0.429800 ms CreateObjectMapping: 0.146000 ms MarkObjects: 6.097300 ms DeleteObjects: 0.800700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 931.575237 seconds. path: Assets/Scripts/WeaponSc/Scissor.cs artifactKey: Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Scissor.cs using Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3f2b03731b1a6f36657efd0a50614638') in 0.0010364 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.803 seconds Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.761 seconds Domain Reload Profiling: 1556ms BeginReloadAssembly (271ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (47ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (40ms) LoadAllAssembliesAndSetupDomain (429ms) LoadAssemblies (454ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (127ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (111ms) ResolveRequiredComponents (3ms) FinalizeReload (762ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (632ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (196ms) ProcessInitializeOnLoadAttributes (350ms) ProcessInitializeOnLoadMethodAttributes (62ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Refreshing native plugins compatible for Editor in 2.40 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (482.6 KB). Loaded Objects now: 4066. Memory consumption went from 95.5 MB to 95.1 MB. Total: 6.748500 ms (FindLiveObjects: 0.426800 ms CreateObjectMapping: 0.150600 ms MarkObjects: 5.349600 ms DeleteObjects: 0.820600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.7 MB). Loaded Objects now: 4066. Memory consumption went from 95.7 MB to 95.1 MB. Total: 8.213000 ms (FindLiveObjects: 0.528900 ms CreateObjectMapping: 0.204200 ms MarkObjects: 6.650800 ms DeleteObjects: 0.827800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.807 seconds Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.729 seconds Domain Reload Profiling: 1526ms BeginReloadAssembly (259ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (46ms) LoadAllAssembliesAndSetupDomain (436ms) LoadAssemblies (444ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (131ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (109ms) ResolveRequiredComponents (6ms) FinalizeReload (729ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (606ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (199ms) ProcessInitializeOnLoadAttributes (325ms) ProcessInitializeOnLoadMethodAttributes (62ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 2.59 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (131.0 KB). Loaded Objects now: 4069. Memory consumption went from 95.5 MB to 95.4 MB. Total: 6.397100 ms (FindLiveObjects: 0.406100 ms CreateObjectMapping: 0.129900 ms MarkObjects: 5.283700 ms DeleteObjects: 0.576400 ms) Prepare: number of updated asset objects reloaded= 0