[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-22T11:59:08.3597635Z" OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-01-22T11:59:08Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker3 -projectPath C:/jh04010421/study/first_study -logFile Logs/AssetImportWorker3.log -srvPort 13292 -licensingIpc LicenseClient-User -job-worker-count 11 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/jh04010421/study/first_study C:/jh04010421/study/first_study [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [37620] Target information: Player connection [37620] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4024659823 [EditorId] 4024659823 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [37620] Host joined multi-casting on [225.0.0.222:54997]... Player connection [37620] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 11 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 2.26 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803) Vendor: NVIDIA VRAM: 7949 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56268 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.001907 seconds. - Loaded All Assemblies, in 0.291 seconds Native extension for WindowsStandalone target not found ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.252 seconds Domain Reload Profiling: 540ms BeginReloadAssembly (106ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (34ms) LoadAllAssembliesAndSetupDomain (111ms) LoadAssemblies (102ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (109ms) TypeCache.Refresh (108ms) TypeCache.ScanAssembly (99ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (252ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (227ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (30ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (91ms) ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: 2ba01f26c1434f53bda1ba4b3ff618ef Correlation Id: 49affad756e7543fcf933c3fa11212de External correlation Id: 5355281953619884369 Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.39s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-22T11:59:09.7559687Z" [Licensing::Module] Licensing Background thread has ended after 1.40s [Licensing::Module] Licensing is initialized (took 0.38s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.999 seconds Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.411 seconds Domain Reload Profiling: 1399ms BeginReloadAssembly (567ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (35ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (62ms) LoadAllAssembliesAndSetupDomain (314ms) LoadAssemblies (294ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (138ms) TypeCache.Refresh (102ms) TypeCache.ScanAssembly (89ms) BuildScriptInfoCaches (31ms) ResolveRequiredComponents (2ms) FinalizeReload (411ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (342ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (91ms) ProcessInitializeOnLoadAttributes (205ms) ProcessInitializeOnLoadMethodAttributes (35ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (1.0 MB). Loaded Objects now: 4018. Memory consumption went from 92.6 MB to 91.5 MB. Total: 4.415800 ms (FindLiveObjects: 0.239900 ms CreateObjectMapping: 0.146400 ms MarkObjects: 3.444300 ms DeleteObjects: 0.584700 ms) ======================================================================== Received Import Request. Time since last request: 44072.917198 seconds. path: Assets/Player/nano_run_Clip.anim artifactKey: Guid(4f3725ded4dd5d64fb61a0d09dc40dee) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Player/nano_run_Clip.anim using Guid(4f3725ded4dd5d64fb61a0d09dc40dee) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'a3a259411bcff285e002b46544d40c78') in 0.0820808 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000017 seconds. path: Assets/Images/attack_effect.png artifactKey: Guid(841c74153b457a9488f5bd65f845c539) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Images/attack_effect.png using Guid(841c74153b457a9488f5bd65f845c539) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b897d02bedff640a315d97f5e4f8e1ec') in 0.040282 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3420 unused Assets / (0.7 MB). Loaded Objects now: 4020. Memory consumption went from 92.3 MB to 91.6 MB. Total: 5.498000 ms (FindLiveObjects: 0.235100 ms CreateObjectMapping: 0.112200 ms MarkObjects: 4.433500 ms DeleteObjects: 0.716500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 19.251531 seconds. path: Assets/Scripts/PlayerSc/PlayerController.cs artifactKey: Guid(ddcd16d9b9cbffc498cb04b72149a047) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerSc/PlayerController.cs using Guid(ddcd16d9b9cbffc498cb04b72149a047) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '8e09fc822d5c3cdbf9fa32e5709d6989') in 0.0048723 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.498 seconds Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.416 seconds Domain Reload Profiling: 910ms BeginReloadAssembly (168ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (31ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (261ms) LoadAssemblies (274ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (76ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (66ms) ResolveRequiredComponents (2ms) FinalizeReload (417ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (343ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (95ms) ProcessInitializeOnLoadAttributes (201ms) ProcessInitializeOnLoadMethodAttributes (35ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3428 unused Assets / (1.0 MB). Loaded Objects now: 4024. Memory consumption went from 95.5 MB to 94.5 MB. Total: 4.483500 ms (FindLiveObjects: 0.247500 ms CreateObjectMapping: 0.102100 ms MarkObjects: 3.485400 ms DeleteObjects: 0.647500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4025. Memory consumption went from 95.6 MB to 94.7 MB. Total: 4.705600 ms (FindLiveObjects: 0.219200 ms CreateObjectMapping: 0.101100 ms MarkObjects: 3.813800 ms DeleteObjects: 0.571100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.703 seconds Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.440 seconds Domain Reload Profiling: 1129ms BeginReloadAssembly (234ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (47ms) LoadAllAssembliesAndSetupDomain (365ms) LoadAssemblies (400ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (91ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (77ms) ResolveRequiredComponents (3ms) FinalizeReload (440ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (359ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (112ms) ProcessInitializeOnLoadAttributes (201ms) ProcessInitializeOnLoadMethodAttributes (35ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4028. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.167300 ms (FindLiveObjects: 0.235500 ms CreateObjectMapping: 0.133100 ms MarkObjects: 3.290800 ms DeleteObjects: 0.507300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3420 unused Assets / (0.9 MB). Loaded Objects now: 4027. Memory consumption went from 95.6 MB to 94.7 MB. Total: 4.624700 ms (FindLiveObjects: 0.229000 ms CreateObjectMapping: 0.103500 ms MarkObjects: 3.728300 ms DeleteObjects: 0.563200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.488 seconds Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.412 seconds Domain Reload Profiling: 897ms BeginReloadAssembly (173ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (246ms) LoadAssemblies (262ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (79ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (68ms) ResolveRequiredComponents (2ms) FinalizeReload (412ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (331ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (90ms) ProcessInitializeOnLoadAttributes (193ms) ProcessInitializeOnLoadMethodAttributes (34ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3428 unused Assets / (1.0 MB). Loaded Objects now: 4030. Memory consumption went from 95.5 MB to 94.5 MB. Total: 4.347300 ms (FindLiveObjects: 0.200700 ms CreateObjectMapping: 0.094300 ms MarkObjects: 3.274700 ms DeleteObjects: 0.777100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.84 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (1.0 MB). Loaded Objects now: 4031. Memory consumption went from 95.6 MB to 94.7 MB. Total: 4.716000 ms (FindLiveObjects: 0.238700 ms CreateObjectMapping: 0.125200 ms MarkObjects: 3.735100 ms DeleteObjects: 0.616500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.456 seconds Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.439 seconds Domain Reload Profiling: 890ms BeginReloadAssembly (151ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (244ms) LoadAssemblies (245ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (76ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (66ms) ResolveRequiredComponents (2ms) FinalizeReload (439ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (363ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (98ms) ProcessInitializeOnLoadAttributes (215ms) ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4034. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.482100 ms (FindLiveObjects: 0.253900 ms CreateObjectMapping: 0.142900 ms MarkObjects: 3.536400 ms DeleteObjects: 0.548100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 116.077537 seconds. path: Assets/Scripts/WeaponSc/Gundata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Gundata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '08ed23de7c47f2856d191f9cbdeb70a3') in 0.0029186 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4034. Memory consumption went from 95.7 MB to 94.7 MB. Total: 4.453300 ms (FindLiveObjects: 0.210700 ms CreateObjectMapping: 0.103400 ms MarkObjects: 3.577300 ms DeleteObjects: 0.561300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 68.175021 seconds. path: Assets/Scripts/WeaponSc/Gundata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Gundata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a76d0a4c91678b6a95ea47b358e2e8da') in 0.0007872 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (491.0 KB). Loaded Objects now: 4034. Memory consumption went from 95.7 MB to 95.2 MB. Total: 7.403100 ms (FindLiveObjects: 0.410100 ms CreateObjectMapping: 0.140500 ms MarkObjects: 6.155700 ms DeleteObjects: 0.695700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 137.714832 seconds. path: Assets/Scripts/WeaponSc/Gundata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Gundata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '752aafd68026ff70f18eaa1235e259b0') in 0.0012604 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.7 MB). Loaded Objects now: 4034. Memory consumption went from 95.7 MB to 95.0 MB. Total: 7.067900 ms (FindLiveObjects: 0.489500 ms CreateObjectMapping: 0.184200 ms MarkObjects: 5.601400 ms DeleteObjects: 0.792200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.789 seconds Refreshing native plugins compatible for Editor in 1.93 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.716 seconds Domain Reload Profiling: 1487ms BeginReloadAssembly (268ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (54ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (410ms) LoadAssemblies (428ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (130ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (114ms) ResolveRequiredComponents (4ms) FinalizeReload (717ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (598ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (192ms) ProcessInitializeOnLoadAttributes (325ms) ProcessInitializeOnLoadMethodAttributes (61ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 2.14 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (465.8 KB). Loaded Objects now: 4037. Memory consumption went from 95.5 MB to 95.0 MB. Total: 7.694700 ms (FindLiveObjects: 0.408000 ms CreateObjectMapping: 0.132300 ms MarkObjects: 6.340200 ms DeleteObjects: 0.813200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4037. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.355600 ms (FindLiveObjects: 0.220400 ms CreateObjectMapping: 0.101600 ms MarkObjects: 3.478100 ms DeleteObjects: 0.555300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.42 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.6 MB). Loaded Objects now: 4037. Memory consumption went from 95.7 MB to 95.0 MB. Total: 6.948000 ms (FindLiveObjects: 0.429100 ms CreateObjectMapping: 0.185700 ms MarkObjects: 5.482600 ms DeleteObjects: 0.849400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 149.871341 seconds. path: Assets/Scripts/WeaponSc/Weapondata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Weapondata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ad467e2d41d0703c55ecd20f19b2b864') in 0.0038623 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.86 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.7 MB). Loaded Objects now: 4037. Memory consumption went from 95.7 MB to 95.0 MB. Total: 8.212000 ms (FindLiveObjects: 0.464200 ms CreateObjectMapping: 0.157500 ms MarkObjects: 6.728100 ms DeleteObjects: 0.861000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 7.620659 seconds. path: Assets/Scripts/WeaponSc/Weapondata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Weapondata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '76833ce481a3f20a31c6e022c9b8eb47') in 0.0012741 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.830 seconds Refreshing native plugins compatible for Editor in 1.95 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.766 seconds Domain Reload Profiling: 1581ms BeginReloadAssembly (278ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (47ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (41ms) LoadAllAssembliesAndSetupDomain (441ms) LoadAssemblies (476ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (125ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (109ms) ResolveRequiredComponents (4ms) FinalizeReload (767ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (638ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (205ms) ProcessInitializeOnLoadAttributes (350ms) ProcessInitializeOnLoadMethodAttributes (63ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (279.7 KB). Loaded Objects now: 4040. Memory consumption went from 95.5 MB to 95.2 MB. Total: 6.488800 ms (FindLiveObjects: 0.425300 ms CreateObjectMapping: 0.134500 ms MarkObjects: 5.250100 ms DeleteObjects: 0.677800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 8.078137 seconds. path: Assets/Scripts/WeaponSc/Weapondata.cs artifactKey: Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Weapondata.cs using Guid(542f8d89b193987469d825098b76dacc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0b0655d4237067f058f8adb9acd312f1') in 0.0023126 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4040. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.970900 ms (FindLiveObjects: 0.251000 ms CreateObjectMapping: 0.143900 ms MarkObjects: 3.951500 ms DeleteObjects: 0.624100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.461 seconds Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.393 seconds Domain Reload Profiling: 849ms BeginReloadAssembly (151ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (247ms) LoadAssemblies (247ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (78ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (69ms) ResolveRequiredComponents (2ms) FinalizeReload (393ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (324ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (88ms) ProcessInitializeOnLoadAttributes (190ms) ProcessInitializeOnLoadMethodAttributes (34ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4043. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.179800 ms (FindLiveObjects: 0.241300 ms CreateObjectMapping: 0.131800 ms MarkObjects: 3.309800 ms DeleteObjects: 0.496300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.476 seconds Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.481 seconds Domain Reload Profiling: 953ms BeginReloadAssembly (156ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (253ms) LoadAssemblies (243ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (91ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (82ms) ResolveRequiredComponents (2ms) FinalizeReload (481ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (406ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (119ms) ProcessInitializeOnLoadAttributes (233ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.8 MB). Loaded Objects now: 4046. Memory consumption went from 95.5 MB to 94.7 MB. Total: 4.605300 ms (FindLiveObjects: 0.212000 ms CreateObjectMapping: 0.100400 ms MarkObjects: 3.669800 ms DeleteObjects: 0.622500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.454 seconds Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.468 seconds Domain Reload Profiling: 918ms BeginReloadAssembly (152ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (26ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (238ms) LoadAssemblies (245ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (75ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (67ms) ResolveRequiredComponents (2ms) FinalizeReload (468ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (390ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (100ms) ProcessInitializeOnLoadAttributes (234ms) ProcessInitializeOnLoadMethodAttributes (43ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4049. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.561000 ms (FindLiveObjects: 0.235200 ms CreateObjectMapping: 0.126100 ms MarkObjects: 3.636700 ms DeleteObjects: 0.562300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4049. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.962700 ms (FindLiveObjects: 0.256000 ms CreateObjectMapping: 0.140600 ms MarkObjects: 4.043200 ms DeleteObjects: 0.522400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.453 seconds Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.406 seconds Domain Reload Profiling: 855ms BeginReloadAssembly (151ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (26ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (239ms) LoadAssemblies (241ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (77ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (67ms) ResolveRequiredComponents (2ms) FinalizeReload (406ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (329ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (89ms) ProcessInitializeOnLoadAttributes (193ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (0.9 MB). Loaded Objects now: 4052. Memory consumption went from 95.5 MB to 94.6 MB. Total: 3.989200 ms (FindLiveObjects: 0.207200 ms CreateObjectMapping: 0.101700 ms MarkObjects: 3.178400 ms DeleteObjects: 0.501200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.23 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3421 unused Assets / (0.9 MB). Loaded Objects now: 4052. Memory consumption went from 95.7 MB to 94.8 MB. Total: 7.527500 ms (FindLiveObjects: 0.411900 ms CreateObjectMapping: 0.147900 ms MarkObjects: 5.886900 ms DeleteObjects: 1.079900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.796 seconds Refreshing native plugins compatible for Editor in 2.42 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.734 seconds Domain Reload Profiling: 1521ms BeginReloadAssembly (273ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (44ms) LoadAllAssembliesAndSetupDomain (417ms) LoadAssemblies (446ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (123ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (108ms) ResolveRequiredComponents (3ms) FinalizeReload (734ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (604ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (180ms) ProcessInitializeOnLoadAttributes (336ms) ProcessInitializeOnLoadMethodAttributes (60ms) AfterProcessingInitializeOnLoad (21ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Refreshing native plugins compatible for Editor in 2.23 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (385.1 KB). Loaded Objects now: 4055. Memory consumption went from 95.5 MB to 95.2 MB. Total: 6.058900 ms (FindLiveObjects: 0.403900 ms CreateObjectMapping: 0.146600 ms MarkObjects: 4.829900 ms DeleteObjects: 0.677400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 628.207981 seconds. path: Assets/ScriptableData/Weapondata.asset artifactKey: Guid(c7ed71acd9f6c5846ad690275d011a40) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/ScriptableData/Weapondata.asset using Guid(c7ed71acd9f6c5846ad690275d011a40) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '051a25dbce053284842299ea089b99e0') in 0.0563421 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4056. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.242000 ms (FindLiveObjects: 0.201100 ms CreateObjectMapping: 0.095400 ms MarkObjects: 3.419000 ms DeleteObjects: 0.525900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.467 seconds Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.423 seconds Domain Reload Profiling: 885ms BeginReloadAssembly (152ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (22ms) LoadAllAssembliesAndSetupDomain (252ms) LoadAssemblies (248ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (82ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (71ms) ResolveRequiredComponents (2ms) FinalizeReload (423ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (346ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (94ms) ProcessInitializeOnLoadAttributes (204ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4059. Memory consumption went from 95.5 MB to 94.7 MB. Total: 4.125000 ms (FindLiveObjects: 0.208700 ms CreateObjectMapping: 0.096900 ms MarkObjects: 3.306500 ms DeleteObjects: 0.512400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 12.724585 seconds. path: Assets/Scripts/WeaponSc/Sissor.cs artifactKey: Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Sissor.cs using Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '342cbc0607a3070c12f01c1764d44d01') in 0.0018622 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4059. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.578400 ms (FindLiveObjects: 0.215000 ms CreateObjectMapping: 0.096000 ms MarkObjects: 3.620600 ms DeleteObjects: 0.646400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.472 seconds Refreshing native plugins compatible for Editor in 0.95 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.419 seconds Domain Reload Profiling: 887ms BeginReloadAssembly (161ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (28ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (246ms) LoadAssemblies (247ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (82ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (73ms) ResolveRequiredComponents (2ms) FinalizeReload (420ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (343ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (99ms) ProcessInitializeOnLoadAttributes (196ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4062. Memory consumption went from 95.5 MB to 94.6 MB. Total: 4.270200 ms (FindLiveObjects: 0.206600 ms CreateObjectMapping: 0.101400 ms MarkObjects: 3.442600 ms DeleteObjects: 0.518800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 16.787704 seconds. path: Assets/Scripts/WeaponSc/Scissor.cs artifactKey: Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Scissor.cs using Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ae911bc5333c6cd66159523a72bdfaec') in 0.0017011 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.9 MB). Loaded Objects now: 4062. Memory consumption went from 95.7 MB to 94.8 MB. Total: 4.263300 ms (FindLiveObjects: 0.211700 ms CreateObjectMapping: 0.096000 ms MarkObjects: 3.407100 ms DeleteObjects: 0.547300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.58 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.5 MB). Loaded Objects now: 4062. Memory consumption went from 95.7 MB to 95.2 MB. Total: 7.511500 ms (FindLiveObjects: 0.435500 ms CreateObjectMapping: 0.200000 ms MarkObjects: 6.157400 ms DeleteObjects: 0.717800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.808 seconds Refreshing native plugins compatible for Editor in 3.59 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.746 seconds Domain Reload Profiling: 1544ms BeginReloadAssembly (267ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (39ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (40ms) LoadAllAssembliesAndSetupDomain (437ms) LoadAssemblies (451ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (134ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (117ms) ResolveRequiredComponents (4ms) FinalizeReload (747ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (615ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (187ms) ProcessInitializeOnLoadAttributes (338ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (15ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Refreshing native plugins compatible for Editor in 2.49 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (0.6 MB). Loaded Objects now: 4065. Memory consumption went from 95.6 MB to 94.9 MB. Total: 7.312900 ms (FindLiveObjects: 0.443300 ms CreateObjectMapping: 0.146800 ms MarkObjects: 5.943000 ms DeleteObjects: 0.778500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 1467.786591 seconds. path: Assets/Scripts/WeaponSc/Scissor.cs artifactKey: Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Scissor.cs using Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e5cfe68ab0c89436e05c58b0b574b6f5') in 0.0032755 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.74 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3422 unused Assets / (0.7 MB). Loaded Objects now: 4065. Memory consumption went from 95.7 MB to 95.1 MB. Total: 8.050900 ms (FindLiveObjects: 0.467500 ms CreateObjectMapping: 0.193000 ms MarkObjects: 6.520200 ms DeleteObjects: 0.869300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 435.891261 seconds. path: Assets/Scripts/WeaponSc/Scissor.cs artifactKey: Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/WeaponSc/Scissor.cs using Guid(c0d24e952ab8db24fa2ebbfb9bddaf48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ea1c337dd061e8177e08c34c36852507') in 0.0013392 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-02T08:41:07Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.801 seconds Refreshing native plugins compatible for Editor in 2.28 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.722 seconds Domain Reload Profiling: 1512ms BeginReloadAssembly (259ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (48ms) RebuildCommonClasses (42ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (420ms) LoadAssemblies (430ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (129ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (111ms) ResolveRequiredComponents (3ms) FinalizeReload (723ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (597ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (176ms) ProcessInitializeOnLoadAttributes (338ms) ProcessInitializeOnLoadMethodAttributes (61ms) AfterProcessingInitializeOnLoad (15ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3430 unused Assets / (0.9 MB). Loaded Objects now: 4068. Memory consumption went from 95.6 MB to 94.7 MB. Total: 6.744800 ms (FindLiveObjects: 0.418800 ms CreateObjectMapping: 0.139400 ms MarkObjects: 5.338600 ms DeleteObjects: 0.847100 ms) Prepare: number of updated asset objects reloaded= 0