[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-21T07:54:47.1542836Z" OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-01-21T07:54:47Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker2 -projectPath C:/jh04010421/study/first_study -logFile Logs/AssetImportWorker2.log -srvPort 7167 -job-worker-count 11 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/jh04010421/study/first_study C:/jh04010421/study/first_study [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [25052] Target information: Player connection [25052] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4129066392 [EditorId] 4129066392 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [25052] Host joined multi-casting on [225.0.0.222:54997]... Player connection [25052] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 11 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 2.20 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803) Vendor: NVIDIA VRAM: 7949 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56012 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002104 seconds. - Loaded All Assemblies, in 0.287 seconds Native extension for WindowsStandalone target not found ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.250 seconds Domain Reload Profiling: 534ms BeginReloadAssembly (102ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (34ms) LoadAllAssembliesAndSetupDomain (112ms) LoadAssemblies (99ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (110ms) TypeCache.Refresh (109ms) TypeCache.ScanAssembly (99ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (250ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (223ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (30ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (91ms) ProcessInitializeOnLoadMethodAttributes (48ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: 1ece1a440350439db48752b91a7056ef Correlation Id: f659d8c0c9d74e198390ca539eb89df2 External correlation Id: 3615367828969117647 Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.23s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-21T07:54:48.3818408Z" [Licensing::Module] Licensing Background thread has ended after 1.23s [Licensing::Module] Licensing is initialized (took 0.19s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.657 seconds Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.387 seconds Domain Reload Profiling: 1039ms BeginReloadAssembly (323ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (21ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (30ms) LoadAllAssembliesAndSetupDomain (265ms) LoadAssemblies (244ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (99ms) TypeCache.Refresh (78ms) TypeCache.ScanAssembly (69ms) BuildScriptInfoCaches (18ms) ResolveRequiredComponents (2ms) FinalizeReload (387ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (325ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (84ms) ProcessInitializeOnLoadAttributes (196ms) ProcessInitializeOnLoadMethodAttributes (34ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3429 unused Assets / (1.0 MB). Loaded Objects now: 4017. Memory consumption went from 92.5 MB to 91.4 MB. Total: 4.142200 ms (FindLiveObjects: 0.198500 ms CreateObjectMapping: 0.112700 ms MarkObjects: 3.268000 ms DeleteObjects: 0.562300 ms) ======================================================================== Received Import Request. Time since last request: 114944.374511 seconds. path: Assets/Scripts/PlayerAction.inputactions artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerAction.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1add4cead4ba91f430382067ab2d4052') in 0.0168354 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.959849 seconds. path: Assets/Scripts/PlayerAction.inputactions artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerAction.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '35e3d566a854c9a4b90530014772ec98') in 0.1450809 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. Time since last request: 84.944543 seconds. path: Assets/Scripts/PlayerController.cs artifactKey: Guid(ddcd16d9b9cbffc498cb04b72149a047) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerController.cs using Guid(ddcd16d9b9cbffc498cb04b72149a047) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3efb583ca10d5f04650bbb6018507fdc') in 0.0004615 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.74 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (1.0 MB). Loaded Objects now: 4020. Memory consumption went from 92.2 MB to 91.2 MB. Total: 6.814400 ms (FindLiveObjects: 0.222200 ms CreateObjectMapping: 0.098300 ms MarkObjects: 5.869500 ms DeleteObjects: 0.623400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 901.917879 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e525281ff8f1f7e396d2d0b9c687d2be') in 0.0125215 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.9 MB). Loaded Objects now: 4020. Memory consumption went from 92.2 MB to 91.3 MB. Total: 5.732300 ms (FindLiveObjects: 0.214600 ms CreateObjectMapping: 0.106500 ms MarkObjects: 4.849900 ms DeleteObjects: 0.560400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 49.216543 seconds. path: Assets/Scripts/PlayerController.cs artifactKey: Guid(ddcd16d9b9cbffc498cb04b72149a047) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerController.cs using Guid(ddcd16d9b9cbffc498cb04b72149a047) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e443a3f22c6bcf9d969a95546cb90bf5') in 0.0047889 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.9 MB). Loaded Objects now: 4020. Memory consumption went from 92.2 MB to 91.3 MB. Total: 5.325900 ms (FindLiveObjects: 0.208500 ms CreateObjectMapping: 0.095900 ms MarkObjects: 4.485200 ms DeleteObjects: 0.535700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 5.726977 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '72c6825b63c8b7174b3d97082a02e076') in 0.004932 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.6 MB). Loaded Objects now: 4020. Memory consumption went from 92.2 MB to 91.6 MB. Total: 7.194700 ms (FindLiveObjects: 0.263300 ms CreateObjectMapping: 0.139500 ms MarkObjects: 6.264500 ms DeleteObjects: 0.526700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 318.223559 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '0e7014cbb8c437a6aa99887aae627d9c') in 0.008231 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.9 MB). Loaded Objects now: 4020. Memory consumption went from 92.2 MB to 91.3 MB. Total: 6.152800 ms (FindLiveObjects: 0.200900 ms CreateObjectMapping: 0.095800 ms MarkObjects: 5.314600 ms DeleteObjects: 0.540700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 59.342359 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9212e47d7deb2423b9c8949599af0f4b') in 0.003721 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.8 MB). Loaded Objects now: 4020. Memory consumption went from 92.2 MB to 91.4 MB. Total: 6.802600 ms (FindLiveObjects: 0.470200 ms CreateObjectMapping: 0.156500 ms MarkObjects: 5.346900 ms DeleteObjects: 0.828100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 124.436343 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '29592de95d887ad9cc34bb18ac18a319') in 0.003992 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.9 MB). Loaded Objects now: 4020. Memory consumption went from 92.2 MB to 91.4 MB. Total: 7.318800 ms (FindLiveObjects: 0.232300 ms CreateObjectMapping: 0.116000 ms MarkObjects: 6.392900 ms DeleteObjects: 0.576500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 444.626601 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '40886fb1dae0c00ca11e9f10c510988f') in 0.0012014 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.556 seconds Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.479 seconds Domain Reload Profiling: 1031ms BeginReloadAssembly (191ms) ExecutionOrderSort (0ms) DisableScriptedObjects (10ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (35ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (290ms) LoadAssemblies (302ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (81ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (70ms) ResolveRequiredComponents (2ms) FinalizeReload (479ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (396ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (89ms) ProcessInitializeOnLoadAttributes (256ms) ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4024. Memory consumption went from 93.5 MB to 92.5 MB. Total: 4.910100 ms (FindLiveObjects: 0.335500 ms CreateObjectMapping: 0.098600 ms MarkObjects: 3.566500 ms DeleteObjects: 0.908500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 4.151266 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bfa2551e32712a0886e5c70ec639889c') in 0.0018141 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.88 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.9 MB). Loaded Objects now: 4024. Memory consumption went from 93.6 MB to 92.7 MB. Total: 4.486000 ms (FindLiveObjects: 0.227100 ms CreateObjectMapping: 0.099700 ms MarkObjects: 3.601100 ms DeleteObjects: 0.557300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 71.206745 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'af03c056f26114df90b78b2dab91c304') in 0.0008685 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.65 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.9 MB). Loaded Objects now: 4024. Memory consumption went from 93.6 MB to 92.7 MB. Total: 4.377900 ms (FindLiveObjects: 0.277600 ms CreateObjectMapping: 0.091800 ms MarkObjects: 3.483400 ms DeleteObjects: 0.524200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 102.655137 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ac329186f2b8f3f9fa19393af5fc915a') in 0.0009022 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.94 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.7 MB). Loaded Objects now: 4024. Memory consumption went from 93.6 MB to 92.9 MB. Total: 5.595600 ms (FindLiveObjects: 0.218500 ms CreateObjectMapping: 0.101500 ms MarkObjects: 4.570000 ms DeleteObjects: 0.704100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.490 seconds Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.461 seconds Domain Reload Profiling: 946ms BeginReloadAssembly (165ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (255ms) LoadAssemblies (255ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (84ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (73ms) ResolveRequiredComponents (2ms) FinalizeReload (461ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (378ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (93ms) ProcessInitializeOnLoadAttributes (236ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4027. Memory consumption went from 93.5 MB to 92.6 MB. Total: 4.301000 ms (FindLiveObjects: 0.252000 ms CreateObjectMapping: 0.104300 ms MarkObjects: 3.467100 ms DeleteObjects: 0.476700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 89.822858 seconds. path: Assets/Scripts/PlayerController.cs artifactKey: Guid(ddcd16d9b9cbffc498cb04b72149a047) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerController.cs using Guid(ddcd16d9b9cbffc498cb04b72149a047) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b04100fdc8d5da90f37c59c88627a770') in 0.0018803 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.483 seconds Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.543 seconds Domain Reload Profiling: 1020ms BeginReloadAssembly (159ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (22ms) LoadAllAssembliesAndSetupDomain (254ms) LoadAssemblies (261ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (75ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (67ms) ResolveRequiredComponents (2ms) FinalizeReload (543ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (446ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (121ms) ProcessInitializeOnLoadAttributes (264ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4030. Memory consumption went from 93.5 MB to 92.6 MB. Total: 4.669400 ms (FindLiveObjects: 0.223100 ms CreateObjectMapping: 0.111400 ms MarkObjects: 3.773500 ms DeleteObjects: 0.560700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 66.071956 seconds. path: Assets/Scripts/PlayerAction.inputactions artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerAction.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5af88a60c0453edd37a59276a89aa6c5') in 0.0157716 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.490 seconds Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.548 seconds Domain Reload Profiling: 1033ms BeginReloadAssembly (167ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (28ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (257ms) LoadAssemblies (267ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (78ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (69ms) ResolveRequiredComponents (2ms) FinalizeReload (548ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (450ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (123ms) ProcessInitializeOnLoadAttributes (265ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.84 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4033. Memory consumption went from 93.5 MB to 92.6 MB. Total: 4.619600 ms (FindLiveObjects: 0.224600 ms CreateObjectMapping: 0.104900 ms MarkObjects: 3.719400 ms DeleteObjects: 0.569900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 238.344236 seconds. path: Assets/Scripts/PlayerAction.inputactions artifactKey: Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerAction.inputactions using Guid(af82441b31845e14d84291d31d7715aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a2954f27d9f8b1b7b76fe2e343075b84') in 0.0191093 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.501 seconds Refreshing native plugins compatible for Editor in 1.64 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.547 seconds Domain Reload Profiling: 1045ms BeginReloadAssembly (186ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (249ms) LoadAssemblies (248ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (82ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (72ms) ResolveRequiredComponents (4ms) FinalizeReload (548ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (447ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (125ms) ProcessInitializeOnLoadAttributes (259ms) ProcessInitializeOnLoadMethodAttributes (48ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4036. Memory consumption went from 93.5 MB to 92.6 MB. Total: 4.528300 ms (FindLiveObjects: 0.211200 ms CreateObjectMapping: 0.099900 ms MarkObjects: 3.649900 ms DeleteObjects: 0.566600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.482 seconds Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.545 seconds Domain Reload Profiling: 1024ms BeginReloadAssembly (158ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (260ms) LoadAssemblies (264ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (77ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (69ms) ResolveRequiredComponents (2ms) FinalizeReload (545ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (446ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (121ms) ProcessInitializeOnLoadAttributes (264ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.70 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4039. Memory consumption went from 95.4 MB to 94.5 MB. Total: 4.778900 ms (FindLiveObjects: 0.219600 ms CreateObjectMapping: 0.102600 ms MarkObjects: 3.855000 ms DeleteObjects: 0.600800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.473 seconds Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.471 seconds Domain Reload Profiling: 940ms BeginReloadAssembly (160ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (21ms) LoadAllAssembliesAndSetupDomain (254ms) LoadAssemblies (258ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (80ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (72ms) ResolveRequiredComponents (2ms) FinalizeReload (471ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (395ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (93ms) ProcessInitializeOnLoadAttributes (246ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4042. Memory consumption went from 95.4 MB to 94.5 MB. Total: 4.436800 ms (FindLiveObjects: 0.214400 ms CreateObjectMapping: 0.100100 ms MarkObjects: 3.560600 ms DeleteObjects: 0.561000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 163.439131 seconds. path: Assets/Scripts/PlayerController2.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerController2.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '380321f806f5c1e18b3faf595364bb33') in 0.0019463 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.481 seconds Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.484 seconds Domain Reload Profiling: 960ms BeginReloadAssembly (164ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (28ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (22ms) LoadAllAssembliesAndSetupDomain (254ms) LoadAssemblies (263ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (79ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (71ms) ResolveRequiredComponents (2ms) FinalizeReload (484ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (400ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (110ms) ProcessInitializeOnLoadAttributes (236ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.60 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4045. Memory consumption went from 95.4 MB to 94.5 MB. Total: 4.591900 ms (FindLiveObjects: 0.268200 ms CreateObjectMapping: 0.091800 ms MarkObjects: 3.694300 ms DeleteObjects: 0.536800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (0.9 MB). Loaded Objects now: 4045. Memory consumption went from 95.6 MB to 94.7 MB. Total: 5.450900 ms (FindLiveObjects: 0.227000 ms CreateObjectMapping: 0.097400 ms MarkObjects: 4.593900 ms DeleteObjects: 0.532300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.535 seconds Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.436 seconds Domain Reload Profiling: 960ms BeginReloadAssembly (169ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (290ms) LoadAssemblies (289ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (88ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (76ms) ResolveRequiredComponents (2ms) FinalizeReload (436ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (362ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (216ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4048. Memory consumption went from 95.4 MB to 94.5 MB. Total: 4.481900 ms (FindLiveObjects: 0.239300 ms CreateObjectMapping: 0.135600 ms MarkObjects: 3.572900 ms DeleteObjects: 0.533400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3419 unused Assets / (1.2 MB). Loaded Objects now: 4048. Memory consumption went from 95.6 MB to 94.4 MB. Total: 4.588100 ms (FindLiveObjects: 0.212400 ms CreateObjectMapping: 0.096200 ms MarkObjects: 3.411000 ms DeleteObjects: 0.867700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.495 seconds Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.426 seconds Domain Reload Profiling: 915ms BeginReloadAssembly (156ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (26ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (29ms) LoadAllAssembliesAndSetupDomain (264ms) LoadAssemblies (259ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (88ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (77ms) ResolveRequiredComponents (3ms) FinalizeReload (426ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (349ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (95ms) ProcessInitializeOnLoadAttributes (204ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.9 MB). Loaded Objects now: 4051. Memory consumption went from 95.4 MB to 94.5 MB. Total: 4.067800 ms (FindLiveObjects: 0.202800 ms CreateObjectMapping: 0.093800 ms MarkObjects: 3.277300 ms DeleteObjects: 0.493400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.477 seconds Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.464 seconds Domain Reload Profiling: 937ms BeginReloadAssembly (158ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (250ms) LoadAssemblies (255ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (79ms) TypeCache.Refresh (4ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (72ms) ResolveRequiredComponents (2ms) FinalizeReload (465ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (383ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (95ms) ProcessInitializeOnLoadAttributes (233ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (1.1 MB). Loaded Objects now: 4054. Memory consumption went from 95.4 MB to 94.3 MB. Total: 4.768000 ms (FindLiveObjects: 0.215700 ms CreateObjectMapping: 0.099300 ms MarkObjects: 3.677500 ms DeleteObjects: 0.774700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 650.799183 seconds. path: Assets/Images/back.png artifactKey: Guid(aec2f762435d84c7dab3ddf1cfc64617) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/back.png using Guid(aec2f762435d84c7dab3ddf1cfc64617) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '369e901ff9e7d531222df8304e5fd122') in 0.0647005 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000018 seconds. path: Assets/Images/block1x2.png artifactKey: Guid(ec42b1b81e0874c3ba9859a8df82611d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/block1x2.png using Guid(ec42b1b81e0874c3ba9859a8df82611d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'be92a55ddcaa4fe9512fd4dd9c1f1478') in 0.0095425 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000040 seconds. path: Assets/Images/enemy4.png artifactKey: Guid(2eb15d516a5564da6851e75f433a4b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/enemy4.png using Guid(2eb15d516a5564da6851e75f433a4b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ef5207b690f4237fbff818dd99d7b040') in 0.0094866 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000015 seconds. path: Assets/Images/enemy2.png artifactKey: Guid(7561638f214744517a5e5e1499e4ab13) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/enemy2.png using Guid(7561638f214744517a5e5e1499e4ab13) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3a6c05eaa61bf10ff4bf27518f5dc94c') in 0.0106691 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000019 seconds. path: Assets/Images/button.png artifactKey: Guid(42b922d848894450ebba094244e61025) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/button.png using Guid(42b922d848894450ebba094244e61025) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8dc4e6b1593763eb262ab273fdb5d101') in 0.0088681 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000013 seconds. path: Assets/Images/block2x1.png artifactKey: Guid(8a4286234e8f74d12910b91cd12e8fe1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Images/block2x1.png using Guid(8a4286234e8f74d12910b91cd12e8fe1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0fd80efc7ca4a145829e3aeb818c8a8e') in 0.008149 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-02-27T08:41:06Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.635 seconds Refreshing native plugins compatible for Editor in 1.66 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.599 seconds Domain Reload Profiling: 1222ms BeginReloadAssembly (179ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (371ms) LoadAssemblies (365ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (103ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (91ms) ResolveRequiredComponents (2ms) FinalizeReload (600ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (492ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (149ms) ProcessInitializeOnLoadAttributes (277ms) ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 3427 unused Assets / (0.8 MB). Loaded Objects now: 4069. Memory consumption went from 95.7 MB to 95.0 MB. Total: 5.146800 ms (FindLiveObjects: 0.257300 ms CreateObjectMapping: 0.109200 ms MarkObjects: 4.164300 ms DeleteObjects: 0.614900 ms) Prepare: number of updated asset objects reloaded= 0 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0