[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-05T09:14:23.6902891Z" OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-02-05T09:14:23Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker2 -projectPath C:/jh04010421/study/first_study -logFile Logs/AssetImportWorker2.log -srvPort 9175 -licensingIpc LicenseClient-User -job-worker-count 11 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/jh04010421/study/first_study C:/jh04010421/study/first_study [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [24064] Target information: Player connection [24064] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 4218699988 [EditorId] 4218699988 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [24064] Host joined multi-casting on [225.0.0.222:54997]... Player connection [24064] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 11 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803) Vendor: NVIDIA VRAM: 7949 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56692 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002623 seconds. - Loaded All Assemblies, in 0.494 seconds Native extension for WindowsStandalone target not found ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.373 seconds Domain Reload Profiling: 861ms BeginReloadAssembly (196ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (50ms) LoadAllAssembliesAndSetupDomain (190ms) LoadAssemblies (190ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (186ms) TypeCache.Refresh (184ms) TypeCache.ScanAssembly (171ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (373ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (337ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (34ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (81ms) ProcessInitializeOnLoadAttributes (142ms) ProcessInitializeOnLoadMethodAttributes (76ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: d0973e742c9c448d912858556455bdda Correlation Id: 0e8887215264d47fba346eb8dbde73bc External correlation Id: 1036482756308185468 Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.65s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-05T09:14:25.339786Z" [Licensing::Module] Licensing Background thread has ended after 1.65s [Licensing::Module] Licensing is initialized (took 0.08s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-16T09:45:00Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.670 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.452 seconds Domain Reload Profiling: 1116ms BeginReloadAssembly (221ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (21ms) RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (370ms) LoadAssemblies (333ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (118ms) TypeCache.Refresh (93ms) TypeCache.ScanAssembly (84ms) BuildScriptInfoCaches (20ms) ResolveRequiredComponents (3ms) FinalizeReload (452ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (384ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (101ms) ProcessInitializeOnLoadAttributes (235ms) ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3830 unused Assets / (1.3 MB). Loaded Objects now: 4422. Memory consumption went from 98.1 MB to 96.9 MB. Total: 4.777900 ms (FindLiveObjects: 0.263300 ms CreateObjectMapping: 0.161000 ms MarkObjects: 3.692100 ms DeleteObjects: 0.660600 ms) ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3821 unused Assets / (1.0 MB). Loaded Objects now: 4423. Memory consumption went from 96.6 MB to 95.7 MB. Total: 7.336400 ms (FindLiveObjects: 0.297800 ms CreateObjectMapping: 0.263800 ms MarkObjects: 5.792800 ms DeleteObjects: 0.981000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.614 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.565 seconds Domain Reload Profiling: 1165ms BeginReloadAssembly (185ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (32ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (349ms) LoadAssemblies (346ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (104ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (91ms) ResolveRequiredComponents (3ms) FinalizeReload (566ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (472ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (138ms) ProcessInitializeOnLoadAttributes (279ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3829 unused Assets / (0.8 MB). Loaded Objects now: 4427. Memory consumption went from 98.2 MB to 97.4 MB. Total: 7.650900 ms (FindLiveObjects: 0.522600 ms CreateObjectMapping: 0.236900 ms MarkObjects: 6.161500 ms DeleteObjects: 0.727900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 25950.537549 seconds. path: Assets/Scripts/NewMonoBehaviourScript.cs artifactKey: Guid(418c483b18382644990f06581302bbb4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/NewMonoBehaviourScript.cs using Guid(418c483b18382644990f06581302bbb4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cd5b7380db2cc139795b6e90f9ad9a69') in 0.0051497 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.35 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3821 unused Assets / (0.6 MB). Loaded Objects now: 4429. Memory consumption went from 99.1 MB to 98.6 MB. Total: 8.508200 ms (FindLiveObjects: 0.416600 ms CreateObjectMapping: 0.417600 ms MarkObjects: 6.738300 ms DeleteObjects: 0.934600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.626 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.589 seconds Domain Reload Profiling: 1209ms BeginReloadAssembly (182ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (36ms) LoadAllAssembliesAndSetupDomain (357ms) LoadAssemblies (345ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (107ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (94ms) ResolveRequiredComponents (3ms) FinalizeReload (589ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (492ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (169ms) ProcessInitializeOnLoadAttributes (266ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 2.46 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3829 unused Assets / (0.8 MB). Loaded Objects now: 4432. Memory consumption went from 98.9 MB to 98.1 MB. Total: 7.993500 ms (FindLiveObjects: 0.345200 ms CreateObjectMapping: 0.356200 ms MarkObjects: 6.310900 ms DeleteObjects: 0.979700 ms) Prepare: number of updated asset objects reloaded= 0 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0