fileFormatVersion: 2 guid: 9b4e681081e2b4c469111bb649e2f7ee ScriptedImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 2 userData: assetBundleName: assetBundleVariant: script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} useAsTemplate: 1 exposeTemplateAsShader: 1 template: name: Decal URP Default category: Decals description: 'This is the default decal shader that comes with URP. It projects a color and normal along a single axis. In order to use decals in URP, you''ll need to add the Decal Renderer Feature to URP''s Renderer Data asset. In HDRP, decals work automatically so no settings changes are required. You can add a decal to your scene by right-clicking in your scene''s Hierarchy panel and selecting Rendering->URP Decal Projector. Then select the new Decal Projector and assign it a material that uses your Shader Graph asset. Supported Pipeline(s): URP Active Target: Decal VFX Graph Support: disabled' icon: {instanceID: 0} thumbnail: {fileID: 2800000, guid: 73df811908489f1408d1bec44aab3a80, type: 3}