[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release' [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-05T11:12:52.4437957Z" OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-02-05T11:12:52Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/jh04010421/study/first_study -logFile Logs/AssetImportWorker0.log -srvPort 5017 -licensingIpc LicenseClient-User -job-worker-count 11 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/jh04010421/study/first_study C:/jh04010421/study/first_study [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [26484] Target information: Player connection [26484] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2666451213 [EditorId] 2666451213 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [26484] Host joined multi-casting on [225.0.0.222:54997]... Player connection [26484] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 11 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.4f1 (fdd3b8998ec4) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803) Vendor: NVIDIA VRAM: 7949 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56432 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002548 seconds. - Loaded All Assemblies, in 0.325 seconds Native extension for WindowsStandalone target not found ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.280 seconds Domain Reload Profiling: 602ms BeginReloadAssembly (115ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (131ms) LoadAssemblies (111ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (129ms) TypeCache.Refresh (127ms) TypeCache.ScanAssembly (117ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (281ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (255ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (32ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (59ms) ProcessInitializeOnLoadAttributes (108ms) ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Begin MonoManager ReloadAssembly [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 Session Id: e126b3e0306e408ea45d10a94bf182d5 Correlation Id: 0e8887215264d47fba346eb8dbde73bc External correlation Id: 7417002562538527589 Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.38s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-05T11:12:53.8210734Z" [Licensing::Module] Licensing Background thread has ended after 1.38s [Licensing::Module] Licensing is initialized (took 0.27s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX Product: Unity Personal Type: ULF Expiration: 2026-03-16T12:12:46Z [Licensing::Module] License group: Id: 14568598131100-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.797 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins. Native extension for WindowsStandalone target not found Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.631 seconds Domain Reload Profiling: 1423ms BeginReloadAssembly (412ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (22ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (30ms) LoadAllAssembliesAndSetupDomain (314ms) LoadAssemblies (280ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (120ms) TypeCache.Refresh (95ms) TypeCache.ScanAssembly (86ms) BuildScriptInfoCaches (20ms) ResolveRequiredComponents (3ms) FinalizeReload (632ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (536ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (141ms) ProcessInitializeOnLoadAttributes (322ms) ProcessInitializeOnLoadMethodAttributes (58ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3831 unused Assets / (0.9 MB). Loaded Objects now: 4423. Memory consumption went from 98.1 MB to 97.3 MB. Total: 5.873600 ms (FindLiveObjects: 0.520500 ms CreateObjectMapping: 0.171200 ms MarkObjects: 4.465800 ms DeleteObjects: 0.714700 ms) ======================================================================== Received Import Request. Time since last request: 33038.614342 seconds. path: Packages/com.unity.device-simulator.devices/Editor/Devices/Xiaomi Mi A3.device artifactKey: Guid(cb9247490806e439fa4d25ea83a1d354) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.device-simulator.devices/Editor/Devices/Xiaomi Mi A3.device using Guid(cb9247490806e439fa4d25ea83a1d354) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '55e0356e6148c858b7f0b5a0cb20d7d5') in 0.0311963 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000015 seconds. path: Assets/Scripts/PlayerSc/PlayerController.cs artifactKey: Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Scripts/PlayerSc/PlayerController.cs using Guid(2b82e09276847f341b71399c5d2f4cd1) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '9fd72e86f284c5fd1f6fd5c9777489c4') in 0.0694232 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000098 seconds. path: Assets/Prefab/Character/bee.prefab artifactKey: Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Prefab/Character/bee.prefab using Guid(77e146efc47c18945a58e261a3f4d3f4) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b3584aa2849721647c0007322c50c15e') in 0.0782741 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38 ======================================================================== Received Import Request. Time since last request: 0.000017 seconds. path: Assets/Audio/data_pion-sfx28-attack-338386.mp3 artifactKey: Guid(cab569d57c7e5ec41ad0d634a57c9095) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) Start importing Assets/Audio/data_pion-sfx28-attack-338386.mp3 using Guid(cab569d57c7e5ec41ad0d634a57c9095) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '74d696030e3acbad1af58966adfac2e1') in 0.0271339 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000020 seconds. path: Packages/com.unity.device-simulator.devices/Editor/Devices/Samsung Galaxy Z Flip3 5G.device artifactKey: Guid(08b5092e235e64acfa79716da5238225) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.device-simulator.devices/Editor/Devices/Samsung Galaxy Z Flip3 5G.device using Guid(08b5092e235e64acfa79716da5238225) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '964c9d7fe13346a7d7554a6ae055fcb0') in 0.002078 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000084 seconds. path: Packages/com.unity.device-simulator.devices/Editor/Devices/Xiaomi Redmi 6 Pro.device artifactKey: Guid(28231978c00b04390bb662c9e734fe39) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.device-simulator.devices/Editor/Devices/Xiaomi Redmi 6 Pro.device using Guid(28231978c00b04390bb662c9e734fe39) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '40cbd96e553883f2d9f219c6a3425ef1') in 0.0011119 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0