481 lines
22 KiB
Plaintext
481 lines
22 KiB
Plaintext
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-20T01:22:40.0476735Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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Date: 2026-01-20T01:22:40Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker3
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-projectPath
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C:/jh04010421/study/first_study
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-logFile
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Logs/AssetImportWorker3.log
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-srvPort
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7511
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-job-worker-count
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11
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [22864] Target information:
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Player connection [22864] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 1895634836 [EditorId] 1895634836 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [22864] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [22864] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 4.20 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 7949 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56136
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.005189 seconds.
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- Loaded All Assemblies, in 0.467 seconds
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.459 seconds
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Domain Reload Profiling: 922ms
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BeginReloadAssembly (189ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (45ms)
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RebuildNativeTypeToScriptingClass (10ms)
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||
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initialDomainReloadingComplete (50ms)
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LoadAllAssembliesAndSetupDomain (169ms)
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LoadAssemblies (179ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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||
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AnalyzeDomain (167ms)
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TypeCache.Refresh (165ms)
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TypeCache.ScanAssembly (152ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (459ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (415ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (48ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (111ms)
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ProcessInitializeOnLoadAttributes (167ms)
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ProcessInitializeOnLoadMethodAttributes (83ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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||
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Version: 1.17.4+4293ba1
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Session Id: 903ad1e59cc443ed9f48875e2245f0dd
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Correlation Id: f659d8c0c9d74e198390ca539eb89df2
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External correlation Id: 9180812361897003949
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.95s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-20T01:22:41.9989646Z"
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[Licensing::Module] Licensing Background thread has ended after 1.95s
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||
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[Licensing::Module] Licensing is initialized (took 0.08s).
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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||
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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||
|
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Product: Unity Personal
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||
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Type: ULF
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||
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|
Expiration: 2026-02-26T02:21:16Z
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||
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|
[Licensing::Module] License group:
|
||
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Id: 14568598131100-UnityPersXXXX
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||
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Product: Unity Personal
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||
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|
Type: Assigned
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||
|
|
Expiration: Unlimited
|
||
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|
- Loaded All Assemblies, in 0.904 seconds
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||
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Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
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||
|
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Native extension for WindowsStandalone target not found
|
||
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|
Package Manager log level set to [2]
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||
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|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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||
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[Package Manager] Unable to send message (not connected to server process).
|
||
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[Package Manager] Cannot connect to Unity Package Manager local server
|
||
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
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Mono: successfully reloaded assembly
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|
- Finished resetting the current domain, in 0.731 seconds
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||
|
|
Domain Reload Profiling: 1627ms
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BeginReloadAssembly (265ms)
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||
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ExecutionOrderSort (0ms)
|
||
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (25ms)
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||
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RebuildCommonClasses (34ms)
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||
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RebuildNativeTypeToScriptingClass (17ms)
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||
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initialDomainReloadingComplete (38ms)
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||
|
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LoadAllAssembliesAndSetupDomain (543ms)
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||
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LoadAssemblies (450ms)
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||
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RebuildTransferFunctionScriptingTraits (0ms)
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||
|
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AnalyzeDomain (211ms)
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||
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TypeCache.Refresh (159ms)
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TypeCache.ScanAssembly (147ms)
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||
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BuildScriptInfoCaches (39ms)
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||
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ResolveRequiredComponents (9ms)
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||
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FinalizeReload (731ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (461ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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||
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (128ms)
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ProcessInitializeOnLoadAttributes (275ms)
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ProcessInitializeOnLoadMethodAttributes (45ms)
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AfterProcessingInitializeOnLoad (7ms)
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EditorAssembliesLoaded (0ms)
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||
|
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ExecutionOrderSort2 (0ms)
|
||
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AwakeInstancesAfterBackupRestoration (4ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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||
|
|
Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
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||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
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||
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Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6220 unused Assets / (3.6 MB). Loaded Objects now: 7018.
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||
|
|
Memory consumption went from 150.3 MB to 146.7 MB.
|
||
|
|
Total: 10.412200 ms (FindLiveObjects: 0.595700 ms CreateObjectMapping: 0.542700 ms MarkObjects: 7.026800 ms DeleteObjects: 2.245300 ms)
|
||
|
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|
||
|
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========================================================================
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|
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Received Import Request.
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Time since last request: 5015.279030 seconds.
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|
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path: Assets/Settings/Mobile_Renderer.asset
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artifactKey: Guid(65bc7dbf4170f435aa868c779acfb082) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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Start importing Assets/Settings/Mobile_Renderer.asset using Guid(65bc7dbf4170f435aa868c779acfb082) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f46c61d552c1403f5003ab91af953b9b') in 0.1022895 seconds
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Number of updated asset objects reloaded before import = 1Number of asset objects unloaded after import = 1
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|
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|
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========================================================================
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||
|
|
Received Import Request.
|
||
|
|
Time since last request: 0.000015 seconds.
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|
|
path: Assets/Settings/SampleSceneProfile.asset
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artifactKey: Guid(10fc4df2da32a41aaa32d77bc913491c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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|
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Start importing Assets/Settings/SampleSceneProfile.asset using Guid(10fc4df2da32a41aaa32d77bc913491c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '173e1405b1954d26379b2b5be71a425f') in 0.0052441 seconds
|
||
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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||
|
|
|
||
|
|
========================================================================
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||
|
|
Received Import Request.
|
||
|
|
Time since last request: 0.000018 seconds.
|
||
|
|
path: Assets/Settings/PC_RPAsset.asset
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|
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artifactKey: Guid(4b83569d67af61e458304325a23e5dfd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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|
|
Start importing Assets/Settings/PC_RPAsset.asset using Guid(4b83569d67af61e458304325a23e5dfd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6ddd2fb21f18d66e4f01e40705f3f269') in 0.0268342 seconds
|
||
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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||
|
|
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
- Loaded All Assemblies, in 0.755 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.660 seconds
|
||
|
|
Domain Reload Profiling: 1403ms
|
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|
|
BeginReloadAssembly (214ms)
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|
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ExecutionOrderSort (0ms)
|
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|
|
DisableScriptedObjects (4ms)
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|
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BackupInstance (0ms)
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|
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ReleaseScriptingObjects (0ms)
|
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|
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CreateAndSetChildDomain (37ms)
|
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RebuildCommonClasses (31ms)
|
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|
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RebuildNativeTypeToScriptingClass (10ms)
|
||
|
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initialDomainReloadingComplete (35ms)
|
||
|
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LoadAllAssembliesAndSetupDomain (451ms)
|
||
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LoadAssemblies (428ms)
|
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RebuildTransferFunctionScriptingTraits (0ms)
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||
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AnalyzeDomain (141ms)
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TypeCache.Refresh (7ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (122ms)
|
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ResolveRequiredComponents (6ms)
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FinalizeReload (661ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
|
||
|
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SetupLoadedEditorAssemblies (530ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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||
|
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (161ms)
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ProcessInitializeOnLoadAttributes (293ms)
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ProcessInitializeOnLoadMethodAttributes (58ms)
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|
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AfterProcessingInitializeOnLoad (11ms)
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||
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EditorAssembliesLoaded (0ms)
|
||
|
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ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (14ms)
|
||
|
|
Refreshing native plugins compatible for Editor in 1.93 ms, found 3 plugins.
|
||
|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
||
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Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 6216 unused Assets / (3.7 MB). Loaded Objects now: 7036.
|
||
|
|
Memory consumption went from 155.8 MB to 152.1 MB.
|
||
|
|
Total: 9.344100 ms (FindLiveObjects: 0.562800 ms CreateObjectMapping: 0.866800 ms MarkObjects: 5.742000 ms DeleteObjects: 2.171000 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
[Licensing::Client] Successfully resolved entitlement details
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: ULF
|
||
|
|
Expiration: 2026-02-26T02:21:16Z
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: 14568598131100-UnityPersXXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: Assigned
|
||
|
|
Expiration: Unlimited
|
||
|
|
- Loaded All Assemblies, in 0.581 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.488 seconds
|
||
|
|
Domain Reload Profiling: 1066ms
|
||
|
|
BeginReloadAssembly (176ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (4ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (32ms)
|
||
|
|
RebuildCommonClasses (30ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
||
|
|
initialDomainReloadingComplete (23ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (338ms)
|
||
|
|
LoadAssemblies (302ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (126ms)
|
||
|
|
TypeCache.Refresh (5ms)
|
||
|
|
TypeCache.ScanAssembly (0ms)
|
||
|
|
BuildScriptInfoCaches (112ms)
|
||
|
|
ResolveRequiredComponents (6ms)
|
||
|
|
FinalizeReload (488ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (374ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
||
|
|
SetLoadedEditorAssemblies (4ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (97ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (216ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (46ms)
|
||
|
|
AfterProcessingInitializeOnLoad (9ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (14ms)
|
||
|
|
Refreshing native plugins compatible for Editor in 1.87 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 6216 unused Assets / (3.8 MB). Loaded Objects now: 7039.
|
||
|
|
Memory consumption went from 155.6 MB to 151.9 MB.
|
||
|
|
Total: 5.858500 ms (FindLiveObjects: 0.468900 ms CreateObjectMapping: 0.266300 ms MarkObjects: 3.781800 ms DeleteObjects: 1.340800 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
- Loaded All Assemblies, in 0.578 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 0.82 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.561 seconds
|
||
|
|
Domain Reload Profiling: 1136ms
|
||
|
|
BeginReloadAssembly (172ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (3ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (31ms)
|
||
|
|
RebuildCommonClasses (25ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
||
|
|
initialDomainReloadingComplete (23ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (345ms)
|
||
|
|
LoadAssemblies (309ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (127ms)
|
||
|
|
TypeCache.Refresh (5ms)
|
||
|
|
TypeCache.ScanAssembly (0ms)
|
||
|
|
BuildScriptInfoCaches (108ms)
|
||
|
|
ResolveRequiredComponents (10ms)
|
||
|
|
FinalizeReload (561ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (449ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
||
|
|
SetLoadedEditorAssemblies (4ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (108ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (275ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (52ms)
|
||
|
|
AfterProcessingInitializeOnLoad (8ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (13ms)
|
||
|
|
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 6216 unused Assets / (3.7 MB). Loaded Objects now: 7042.
|
||
|
|
Memory consumption went from 155.7 MB to 152.0 MB.
|
||
|
|
Total: 6.167300 ms (FindLiveObjects: 0.431900 ms CreateObjectMapping: 0.239400 ms MarkObjects: 4.131300 ms DeleteObjects: 1.363500 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|
||
|
|
========================================================================
|
||
|
|
Received Import Request.
|
||
|
|
Time since last request: 1497.625618 seconds.
|
||
|
|
path: Assets/Scenes/SampleScene.unity
|
||
|
|
artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
|
||
|
|
Start importing Assets/Scenes/SampleScene.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9894f19991913654d5f82130928e8f55') in 0.073836 seconds
|
||
|
|
Number of updated asset objects reloaded before import = 20Number of asset objects unloaded after import = 1
|
||
|
|
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
[Licensing::Client] Successfully resolved entitlement details
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: ULF
|
||
|
|
Expiration: 2026-02-26T02:21:16Z
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: 14568598131100-UnityPersXXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: Assigned
|
||
|
|
Expiration: Unlimited
|
||
|
|
- Loaded All Assemblies, in 0.566 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.515 seconds
|
||
|
|
Domain Reload Profiling: 1078ms
|
||
|
|
BeginReloadAssembly (174ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (4ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (34ms)
|
||
|
|
RebuildCommonClasses (25ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
||
|
|
initialDomainReloadingComplete (23ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (331ms)
|
||
|
|
LoadAssemblies (300ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (119ms)
|
||
|
|
TypeCache.Refresh (5ms)
|
||
|
|
TypeCache.ScanAssembly (0ms)
|
||
|
|
BuildScriptInfoCaches (104ms)
|
||
|
|
ResolveRequiredComponents (6ms)
|
||
|
|
FinalizeReload (516ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (395ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
||
|
|
SetLoadedEditorAssemblies (3ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (99ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (233ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (51ms)
|
||
|
|
AfterProcessingInitializeOnLoad (8ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (17ms)
|
||
|
|
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 6216 unused Assets / (4.0 MB). Loaded Objects now: 7045.
|
||
|
|
Memory consumption went from 155.7 MB to 151.7 MB.
|
||
|
|
Total: 5.727600 ms (FindLiveObjects: 0.422200 ms CreateObjectMapping: 0.235100 ms MarkObjects: 3.691300 ms DeleteObjects: 1.378300 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|