study/first_study/Library/PackageCache/com.unity.render-pipelines.universal@d10049dfa479/Shaders/2D/Include/ShapeLightShared.hlsl

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#ifndef SHAPE_LIGHT_PRAGMAS
#define SHAPE_LIGHT_PRAGMAS
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_0 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_1 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_2 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_3 __
#endif