337 lines
15 KiB
Plaintext
337 lines
15 KiB
Plaintext
|
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||
|
|
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
|
||
|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-21T08:51:14.553593Z"
|
||
|
|
OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
|
||
|
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
||
|
|
System architecture: x64
|
||
|
|
Process architecture: x64
|
||
|
|
Date: 2026-01-21T08:51:14Z
|
||
|
|
|
||
|
|
COMMAND LINE ARGUMENTS:
|
||
|
|
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
|
||
|
|
-adb2
|
||
|
|
-batchMode
|
||
|
|
-noUpm
|
||
|
|
-name
|
||
|
|
AssetImportWorker3
|
||
|
|
-projectPath
|
||
|
|
C:/jh04010421/study/first_study
|
||
|
|
-logFile
|
||
|
|
Logs/AssetImportWorker3.log
|
||
|
|
-srvPort
|
||
|
|
7167
|
||
|
|
-job-worker-count
|
||
|
|
11
|
||
|
|
-background-job-worker-count
|
||
|
|
8
|
||
|
|
-gc-helper-count
|
||
|
|
1
|
||
|
|
-name
|
||
|
|
AssetImport
|
||
|
|
Successfully changed project path to: C:/jh04010421/study/first_study
|
||
|
|
C:/jh04010421/study/first_study
|
||
|
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||
|
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||
|
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||
|
|
"memorysetup-temp-allocator-size-gfx=262144"
|
||
|
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
||
|
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
||
|
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
||
|
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
||
|
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||
|
|
"memorysetup-bucket-allocator-granularity=16"
|
||
|
|
"memorysetup-bucket-allocator-bucket-count=8"
|
||
|
|
"memorysetup-bucket-allocator-block-size=33554432"
|
||
|
|
"memorysetup-bucket-allocator-block-count=8"
|
||
|
|
"memorysetup-main-allocator-block-size=16777216"
|
||
|
|
"memorysetup-thread-allocator-block-size=16777216"
|
||
|
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||
|
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||
|
|
"memorysetup-cache-allocator-block-size=4194304"
|
||
|
|
"memorysetup-typetree-allocator-block-size=2097152"
|
||
|
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||
|
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||
|
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||
|
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||
|
|
"memorysetup-profiler-allocator-block-size=16777216"
|
||
|
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||
|
|
"memorysetup-temp-allocator-size-main=16777216"
|
||
|
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
||
|
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||
|
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||
|
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||
|
|
Player connection [34568] Target information:
|
||
|
|
|
||
|
|
Player connection [34568] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 886603489 [EditorId] 886603489 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
||
|
|
|
||
|
|
Player connection [34568] Host joined multi-casting on [225.0.0.222:54997]...
|
||
|
|
Player connection [34568] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||
|
|
JobSystem: Creating JobQueue using job-worker-count value 11
|
||
|
|
Input System module state changed to: Initialized.
|
||
|
|
[Physics::Module] Initialized fallback backend.
|
||
|
|
[Physics::Module] Id: 0xdecafbad
|
||
|
|
Library Redirect Path: Library/
|
||
|
|
[Physics::Module] Selected backend.
|
||
|
|
[Physics::Module] Name: PhysX
|
||
|
|
[Physics::Module] Id: 0xf2b8ea05
|
||
|
|
[Physics::Module] SDK Version: 4.1.2
|
||
|
|
[Physics::Module] Integration Version: 1.0.0
|
||
|
|
[Physics::Module] Threading Mode: Multi-Threaded
|
||
|
|
Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
|
||
|
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
|
||
|
|
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
|
||
|
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
||
|
|
Direct3D:
|
||
|
|
Version: Direct3D 11.0 [level 11.1]
|
||
|
|
Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
|
||
|
|
Vendor: NVIDIA
|
||
|
|
VRAM: 7949 MB
|
||
|
|
Driver: 32.0.15.6094
|
||
|
|
Initialize mono
|
||
|
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
|
||
|
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||
|
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
|
||
|
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56624
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
Registering precompiled unity dll's ...
|
||
|
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||
|
|
Registered in 0.003838 seconds.
|
||
|
|
- Loaded All Assemblies, in 0.427 seconds
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.377 seconds
|
||
|
|
Domain Reload Profiling: 801ms
|
||
|
|
BeginReloadAssembly (154ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (0ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (1ms)
|
||
|
|
RebuildCommonClasses (34ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
||
|
|
initialDomainReloadingComplete (52ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (168ms)
|
||
|
|
LoadAssemblies (148ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (166ms)
|
||
|
|
TypeCache.Refresh (164ms)
|
||
|
|
TypeCache.ScanAssembly (152ms)
|
||
|
|
BuildScriptInfoCaches (0ms)
|
||
|
|
ResolveRequiredComponents (0ms)
|
||
|
|
FinalizeReload (378ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (340ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (44ms)
|
||
|
|
SetLoadedEditorAssemblies (3ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (86ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (137ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (69ms)
|
||
|
|
AfterProcessingInitializeOnLoad (0ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (0ms)
|
||
|
|
========================================================================
|
||
|
|
Worker process is ready to serve import requests
|
||
|
|
Import Worker Mode flag is 0x00
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
[Licensing::Module] Licensing is not yet initialized.
|
||
|
|
[Licensing::Client] Handshaking with LicensingClient:
|
||
|
|
Version: 1.17.4+4293ba1
|
||
|
|
Session Id: e67d49e43352411c9ff194e4bf795b6e
|
||
|
|
Correlation Id: f659d8c0c9d74e198390ca539eb89df2
|
||
|
|
External correlation Id: 5091015359851171133
|
||
|
|
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
|
||
|
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.70s)
|
||
|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-21T08:51:16.2593968Z"
|
||
|
|
[Licensing::Module] Licensing Background thread has ended after 1.71s
|
||
|
|
[Licensing::Module] Licensing is initialized (took 0.16s).
|
||
|
|
[Licensing::Client] Successfully resolved entitlement details
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: ULF
|
||
|
|
Expiration: 2026-02-27T08:41:06Z
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: 14568598131100-UnityPersXXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: Assigned
|
||
|
|
Expiration: Unlimited
|
||
|
|
- Loaded All Assemblies, in 0.836 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 1.68 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
Package Manager log level set to [2]
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.581 seconds
|
||
|
|
Domain Reload Profiling: 1409ms
|
||
|
|
BeginReloadAssembly (341ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (4ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (27ms)
|
||
|
|
RebuildCommonClasses (32ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
||
|
|
initialDomainReloadingComplete (39ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (405ms)
|
||
|
|
LoadAssemblies (349ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (167ms)
|
||
|
|
TypeCache.Refresh (128ms)
|
||
|
|
TypeCache.ScanAssembly (114ms)
|
||
|
|
BuildScriptInfoCaches (35ms)
|
||
|
|
ResolveRequiredComponents (2ms)
|
||
|
|
FinalizeReload (581ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (484ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
||
|
|
SetLoadedEditorAssemblies (4ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (134ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (288ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (48ms)
|
||
|
|
AfterProcessingInitializeOnLoad (7ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||
|
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 2.23 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 3429 unused Assets / (0.8 MB). Loaded Objects now: 4017.
|
||
|
|
Memory consumption went from 92.5 MB to 91.7 MB.
|
||
|
|
Total: 5.559500 ms (FindLiveObjects: 0.229600 ms CreateObjectMapping: 0.114700 ms MarkObjects: 4.574800 ms DeleteObjects: 0.639300 ms)
|
||
|
|
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
- Loaded All Assemblies, in 0.647 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 2.64 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.586 seconds
|
||
|
|
Domain Reload Profiling: 1224ms
|
||
|
|
BeginReloadAssembly (191ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (9ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (36ms)
|
||
|
|
RebuildCommonClasses (27ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
||
|
|
initialDomainReloadingComplete (37ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (372ms)
|
||
|
|
LoadAssemblies (365ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (110ms)
|
||
|
|
TypeCache.Refresh (7ms)
|
||
|
|
TypeCache.ScanAssembly (0ms)
|
||
|
|
BuildScriptInfoCaches (95ms)
|
||
|
|
ResolveRequiredComponents (5ms)
|
||
|
|
FinalizeReload (587ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (489ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
||
|
|
SetLoadedEditorAssemblies (4ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (153ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (267ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (53ms)
|
||
|
|
AfterProcessingInitializeOnLoad (10ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (7ms)
|
||
|
|
Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 3427 unused Assets / (0.7 MB). Loaded Objects now: 4021.
|
||
|
|
Memory consumption went from 92.7 MB to 92.0 MB.
|
||
|
|
Total: 5.124300 ms (FindLiveObjects: 0.229300 ms CreateObjectMapping: 0.102500 ms MarkObjects: 4.204400 ms DeleteObjects: 0.586800 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
[Licensing::Client] Successfully resolved entitlement details
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: ULF
|
||
|
|
Expiration: 2026-02-27T08:41:06Z
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: 14568598131100-UnityPersXXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: Assigned
|
||
|
|
Expiration: Unlimited
|
||
|
|
- Loaded All Assemblies, in 0.502 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.484 seconds
|
||
|
|
Domain Reload Profiling: 980ms
|
||
|
|
BeginReloadAssembly (171ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (8ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (29ms)
|
||
|
|
RebuildCommonClasses (24ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
||
|
|
initialDomainReloadingComplete (24ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (267ms)
|
||
|
|
LoadAssemblies (265ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (85ms)
|
||
|
|
TypeCache.Refresh (4ms)
|
||
|
|
TypeCache.ScanAssembly (0ms)
|
||
|
|
BuildScriptInfoCaches (77ms)
|
||
|
|
ResolveRequiredComponents (2ms)
|
||
|
|
FinalizeReload (485ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (407ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
||
|
|
SetLoadedEditorAssemblies (4ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (106ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (244ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (44ms)
|
||
|
|
AfterProcessingInitializeOnLoad (8ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||
|
|
Refreshing native plugins compatible for Editor in 2.48 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 3427 unused Assets / (0.8 MB). Loaded Objects now: 4024.
|
||
|
|
Memory consumption went from 94.6 MB to 93.8 MB.
|
||
|
|
Total: 5.130600 ms (FindLiveObjects: 0.297400 ms CreateObjectMapping: 0.174600 ms MarkObjects: 4.090800 ms DeleteObjects: 0.566600 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|
||
|
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||
|
|
AssetImportWorker is now disconnected from the server
|
||
|
|
Process exiting
|
||
|
|
Exiting without the bug reporter. Application will terminate with return code 0
|