370 lines
18 KiB
Plaintext
370 lines
18 KiB
Plaintext
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-05T09:14:23.6795493Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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System architecture: x64
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Process architecture: x64
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Date: 2026-02-05T09:14:23Z
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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C:/jh04010421/study/first_study
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Player connection [14652] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2405670093 [EditorId] 2405670093 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [14652] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [14652] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56428
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Registering precompiled unity dll's ...
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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initialDomainReloadingComplete (46ms)
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Worker process is ready to serve import requests
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.4+4293ba1
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Session Id: b62a2eeeb03547bcafd71e22cd05b828
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Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-05T09:14:25.2908792Z"
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[Licensing::Module] Licensing Background thread has ended after 1.61s
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[Licensing::Module] Licensing is initialized (took 0.04s).
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2026-03-16T09:45:00Z
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[Licensing::Module] License group:
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Id: 14568598131100-UnityPersXXXX
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Product: Unity Personal
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
|
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Domain Reload Profiling: 1083ms
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RebuildCommonClasses (25ms)
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initialDomainReloadingComplete (29ms)
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LoadAllAssembliesAndSetupDomain (373ms)
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TypeCache.Refresh (90ms)
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TypeCache.ScanAssembly (80ms)
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BuildScriptInfoCaches (20ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (446ms)
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ProcessInitializeOnLoadMethodAttributes (37ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3830 unused Assets / (1.2 MB). Loaded Objects now: 4422.
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|
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========================================================================
|
||
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Received Prepare
|
||
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Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3821 unused Assets / (1.0 MB). Loaded Objects now: 4423.
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Memory consumption went from 96.6 MB to 95.7 MB.
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||
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Total: 7.402400 ms (FindLiveObjects: 0.338000 ms CreateObjectMapping: 0.226000 ms MarkObjects: 5.876600 ms DeleteObjects: 0.961000 ms)
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||
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Begin MonoManager ReloadAssembly
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
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||
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Native extension for WindowsStandalone target not found
|
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
|
||
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
|
||
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[Package Manager] Cannot connect to Unity Package Manager local server
|
||
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 1216ms
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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LoadAllAssembliesAndSetupDomain (344ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 3829 unused Assets / (1.1 MB). Loaded Objects now: 4427.
|
||
|
|
Memory consumption went from 98.1 MB to 97.0 MB.
|
||
|
|
Total: 4.747100 ms (FindLiveObjects: 0.260700 ms CreateObjectMapping: 0.103900 ms MarkObjects: 3.750000 ms DeleteObjects: 0.631800 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 3821 unused Assets / (0.6 MB). Loaded Objects now: 4427.
|
||
|
|
Memory consumption went from 98.3 MB to 97.7 MB.
|
||
|
|
Total: 7.795400 ms (FindLiveObjects: 0.469800 ms CreateObjectMapping: 0.426800 ms MarkObjects: 6.036300 ms DeleteObjects: 0.861600 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
- Loaded All Assemblies, in 0.622 seconds
|
||
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||
|
|
Refreshing native plugins compatible for Editor in 2.45 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.592 seconds
|
||
|
|
Domain Reload Profiling: 1204ms
|
||
|
|
BeginReloadAssembly (181ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (11ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (30ms)
|
||
|
|
RebuildCommonClasses (26ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
||
|
|
initialDomainReloadingComplete (37ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (357ms)
|
||
|
|
LoadAssemblies (345ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (105ms)
|
||
|
|
TypeCache.Refresh (7ms)
|
||
|
|
TypeCache.ScanAssembly (0ms)
|
||
|
|
BuildScriptInfoCaches (94ms)
|
||
|
|
ResolveRequiredComponents (3ms)
|
||
|
|
FinalizeReload (592ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (493ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
||
|
|
SetLoadedEditorAssemblies (6ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (170ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (266ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (40ms)
|
||
|
|
AfterProcessingInitializeOnLoad (10ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||
|
|
Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 3829 unused Assets / (0.5 MB). Loaded Objects now: 4430.
|
||
|
|
Memory consumption went from 98.1 MB to 97.6 MB.
|
||
|
|
Total: 5.305400 ms (FindLiveObjects: 0.324000 ms CreateObjectMapping: 0.233800 ms MarkObjects: 4.090300 ms DeleteObjects: 0.655900 ms)
|
||
|
|
|
||
|
|
Prepare: number of updated asset objects reloaded= 0
|
||
|
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||
|
|
AssetImportWorker is now disconnected from the server
|
||
|
|
Process exiting
|
||
|
|
Exiting without the bug reporter. Application will terminate with return code 0
|