301 lines
14 KiB
Plaintext
301 lines
14 KiB
Plaintext
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[Licensing::Module] Trying to connect to existing licensing client channel...
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Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-01-20T01:22:39.282581Z"
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OS: 'Windows 11 (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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Date: 2026-01-20T01:22:39Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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C:/jh04010421/study/first_study
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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7511
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-job-worker-count
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11
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8
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-gc-helper-count
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1
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-name
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AssetImport
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Successfully changed project path to: C:/jh04010421/study/first_study
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C:/jh04010421/study/first_study
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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Player connection [22664] Target information:
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Player connection [22664] * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 41157094 [EditorId] 41157094 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [22664] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [22664] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 11
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.60 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
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Vendor: NVIDIA
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VRAM: 7949 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56996
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002658 seconds.
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- Loaded All Assemblies, in 0.361 seconds
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Native extension for WindowsStandalone target not found
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.412 seconds
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Domain Reload Profiling: 769ms
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BeginReloadAssembly (123ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (0ms)
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RebuildCommonClasses (26ms)
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||
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (39ms)
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LoadAllAssembliesAndSetupDomain (159ms)
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LoadAssemblies (118ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (156ms)
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TypeCache.Refresh (155ms)
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TypeCache.ScanAssembly (141ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (413ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (368ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (47ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (95ms)
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ProcessInitializeOnLoadAttributes (143ms)
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ProcessInitializeOnLoadMethodAttributes (78ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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||
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ExecutionOrderSort2 (0ms)
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||
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AwakeInstancesAfterBackupRestoration (0ms)
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||
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========================================================================
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||
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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|
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Begin MonoManager ReloadAssembly
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[Licensing::Module] Licensing is not yet initialized.
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[Licensing::Client] Handshaking with LicensingClient:
|
||
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Version: 1.17.4+4293ba1
|
||
|
|
Session Id: f1006403991a494a9fdaff0e3f829b01
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||
|
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Correlation Id: f659d8c0c9d74e198390ca539eb89df2
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|
|
External correlation Id: 7156379321259075276
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||
|
|
Machine Id: o6l/d0mCqKDN7y8pWWzEL5TfVSw=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.68s)
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|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-01-20T01:22:40.9679922Z"
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|
[Licensing::Module] Licensing Background thread has ended after 1.69s
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||
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[Licensing::Module] Licensing is initialized (took 0.15s).
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||
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[Licensing::Client] Successfully resolved entitlement details
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|
|
[Licensing::Module] License group:
|
||
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
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||
|
|
Product: Unity Personal
|
||
|
|
Type: ULF
|
||
|
|
Expiration: 2026-02-26T02:21:16Z
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: 14568598131100-UnityPersXXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: Assigned
|
||
|
|
Expiration: Unlimited
|
||
|
|
- Loaded All Assemblies, in 1.162 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
Package Manager log level set to [2]
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
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[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.685 seconds
|
||
|
|
Domain Reload Profiling: 1837ms
|
||
|
|
BeginReloadAssembly (391ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (7ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
|
ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (36ms)
|
||
|
|
RebuildCommonClasses (54ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
||
|
|
initialDomainReloadingComplete (60ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (633ms)
|
||
|
|
LoadAssemblies (539ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (246ms)
|
||
|
|
TypeCache.Refresh (194ms)
|
||
|
|
TypeCache.ScanAssembly (180ms)
|
||
|
|
BuildScriptInfoCaches (39ms)
|
||
|
|
ResolveRequiredComponents (10ms)
|
||
|
|
FinalizeReload (685ms)
|
||
|
|
ReleaseScriptCaches (0ms)
|
||
|
|
RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (504ms)
|
||
|
|
LogAssemblyErrors (0ms)
|
||
|
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InitializePlatformSupportModulesInManaged (2ms)
|
||
|
|
SetLoadedEditorAssemblies (5ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (156ms)
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||
|
|
ProcessInitializeOnLoadAttributes (281ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (51ms)
|
||
|
|
AfterProcessingInitializeOnLoad (9ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
||
|
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 6220 unused Assets / (4.1 MB). Loaded Objects now: 7018.
|
||
|
|
Memory consumption went from 150.4 MB to 146.3 MB.
|
||
|
|
Total: 11.495300 ms (FindLiveObjects: 0.669400 ms CreateObjectMapping: 0.485600 ms MarkObjects: 7.275900 ms DeleteObjects: 3.062800 ms)
|
||
|
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|
||
|
|
========================================================================
|
||
|
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Received Import Request.
|
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|
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Time since last request: 5015.278877 seconds.
|
||
|
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path: Assets/Settings/DefaultVolumeProfile.asset
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artifactKey: Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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||
|
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Start importing Assets/Settings/DefaultVolumeProfile.asset using Guid(ab09877e2e707104187f6f83e2f62510) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '06367131beab7866c9055351104afce9') in 0.0646709 seconds
|
||
|
|
Number of updated asset objects reloaded before import = 1Number of asset objects unloaded after import = 0
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||
|
|
|
||
|
|
========================================================================
|
||
|
|
Received Import Request.
|
||
|
|
Time since last request: 0.000013 seconds.
|
||
|
|
path: Assets/Settings/UniversalRenderPipelineGlobalSettings.asset
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|
|
artifactKey: Guid(18dc0cd2c080841dea60987a38ce93fa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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||
|
|
Start importing Assets/Settings/UniversalRenderPipelineGlobalSettings.asset using Guid(18dc0cd2c080841dea60987a38ce93fa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2636c27022f61549df8903b227fb43d4') in 0.0719623 seconds
|
||
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
||
|
|
|
||
|
|
========================================================================
|
||
|
|
Received Prepare
|
||
|
|
Begin MonoManager ReloadAssembly
|
||
|
|
[Licensing::Client] Successfully resolved entitlement details
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: ULF
|
||
|
|
Expiration: 2026-02-26T02:21:16Z
|
||
|
|
[Licensing::Module] License group:
|
||
|
|
Id: 14568598131100-UnityPersXXXX
|
||
|
|
Product: Unity Personal
|
||
|
|
Type: Assigned
|
||
|
|
Expiration: Unlimited
|
||
|
|
- Loaded All Assemblies, in 0.757 seconds
|
||
|
|
Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins.
|
||
|
|
Native extension for WindowsStandalone target not found
|
||
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||
|
|
[Package Manager] Unable to send message (not connected to server process).
|
||
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||
|
|
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||
|
|
Mono: successfully reloaded assembly
|
||
|
|
- Finished resetting the current domain, in 0.661 seconds
|
||
|
|
Domain Reload Profiling: 1410ms
|
||
|
|
BeginReloadAssembly (216ms)
|
||
|
|
ExecutionOrderSort (0ms)
|
||
|
|
DisableScriptedObjects (4ms)
|
||
|
|
BackupInstance (0ms)
|
||
|
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ReleaseScriptingObjects (0ms)
|
||
|
|
CreateAndSetChildDomain (40ms)
|
||
|
|
RebuildCommonClasses (30ms)
|
||
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
||
|
|
initialDomainReloadingComplete (46ms)
|
||
|
|
LoadAllAssembliesAndSetupDomain (445ms)
|
||
|
|
LoadAssemblies (425ms)
|
||
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||
|
|
AnalyzeDomain (134ms)
|
||
|
|
TypeCache.Refresh (7ms)
|
||
|
|
TypeCache.ScanAssembly (0ms)
|
||
|
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BuildScriptInfoCaches (115ms)
|
||
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ResolveRequiredComponents (7ms)
|
||
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FinalizeReload (661ms)
|
||
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ReleaseScriptCaches (0ms)
|
||
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RebuildScriptCaches (0ms)
|
||
|
|
SetupLoadedEditorAssemblies (530ms)
|
||
|
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LogAssemblyErrors (0ms)
|
||
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
||
|
|
SetLoadedEditorAssemblies (4ms)
|
||
|
|
BeforeProcessingInitializeOnLoad (160ms)
|
||
|
|
ProcessInitializeOnLoadAttributes (291ms)
|
||
|
|
ProcessInitializeOnLoadMethodAttributes (61ms)
|
||
|
|
AfterProcessingInitializeOnLoad (12ms)
|
||
|
|
EditorAssembliesLoaded (0ms)
|
||
|
|
ExecutionOrderSort2 (0ms)
|
||
|
|
AwakeInstancesAfterBackupRestoration (15ms)
|
||
|
|
Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
|
||
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||
|
|
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
|
||
|
|
Unloading 6218 unused Assets / (3.2 MB). Loaded Objects now: 7036.
|
||
|
|
Memory consumption went from 155.9 MB to 152.7 MB.
|
||
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Total: 8.583900 ms (FindLiveObjects: 0.558800 ms CreateObjectMapping: 0.416500 ms MarkObjects: 5.751300 ms DeleteObjects: 1.855600 ms)
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Prepare: number of updated asset objects reloaded= 0
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0
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