study/first_study/Library/PackageCache/com.unity.shadergraph@3686fafd4720/Editor/Generation/GraphCode.cs

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using System;
using System.Collections.Generic;
namespace UnityEditor.ShaderGraph.Internal
{
public struct GraphCode
{
public string code { get; internal set; }
public ShaderGraphRequirements requirements { get; internal set; }
public IEnumerable<AbstractShaderProperty> properties;
}
}