[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-02T07:09:19.9077799Z"
OS: 'Windows 11  (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System  architecture: x64
Process architecture: x64
Date: 2026-02-02T07:09:19Z

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Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [9464] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [9464] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
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Library Redirect Path: Library/
[Physics::Module] Selected backend.
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-02T07:09:21.1917098Z"
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Unloading 3828 unused Assets / (1.4 MB). Loaded Objects now: 4420.
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
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Unloading 3826 unused Assets / (1.3 MB). Loaded Objects now: 4424.
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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========================================================================
Received Prepare
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4427.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4430.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.2 MB). Loaded Objects now: 4430.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4430.
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========================================================================
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
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Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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	FinalizeReload (460ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (379ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (1ms)
			SetLoadedEditorAssemblies (4ms)
			BeforeProcessingInitializeOnLoad (98ms)
			ProcessInitializeOnLoadAttributes (231ms)
			ProcessInitializeOnLoadMethodAttributes (38ms)
			AfterProcessingInitializeOnLoad (6ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (4ms)
Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.1 MB). Loaded Objects now: 4433.
Memory consumption went from 98.2 MB to 97.1 MB.
Total: 4.723100 ms (FindLiveObjects: 0.232100 ms CreateObjectMapping: 0.119700 ms MarkObjects: 3.714000 ms  DeleteObjects: 0.656400 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3818 unused Assets / (1.1 MB). Loaded Objects now: 4433.
Memory consumption went from 98.4 MB to 97.3 MB.
Total: 4.782800 ms (FindLiveObjects: 0.271500 ms CreateObjectMapping: 0.159700 ms MarkObjects: 3.681100 ms  DeleteObjects: 0.669800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.486 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.478 seconds
Domain Reload Profiling: 958ms
	BeginReloadAssembly (162ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (27ms)
	RebuildCommonClasses (25ms)
	RebuildNativeTypeToScriptingClass (9ms)
	initialDomainReloadingComplete (24ms)
	LoadAllAssembliesAndSetupDomain (261ms)
		LoadAssemblies (256ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (91ms)
			TypeCache.Refresh (5ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (80ms)
			ResolveRequiredComponents (3ms)
	FinalizeReload (478ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (392ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (1ms)
			SetLoadedEditorAssemblies (3ms)
			BeforeProcessingInitializeOnLoad (103ms)
			ProcessInitializeOnLoadAttributes (236ms)
			ProcessInitializeOnLoadMethodAttributes (42ms)
			AfterProcessingInitializeOnLoad (8ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3826 unused Assets / (1.0 MB). Loaded Objects now: 4436.
Memory consumption went from 98.1 MB to 97.1 MB.
Total: 4.813300 ms (FindLiveObjects: 0.239800 ms CreateObjectMapping: 0.127000 ms MarkObjects: 3.811000 ms  DeleteObjects: 0.634500 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
  Time since last request: 25924.481732 seconds.
  path: Assets/Mob/clips/ant_die.anim
  artifactKey: Guid(d5cf8e5297473ae4a9d9ffba1d2a4cae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/clips/ant_die.anim using Guid(d5cf8e5297473ae4a9d9ffba1d2a4cae) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'b4c8f7549c10137544280103d67bb3f2') in 0.0844906 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Import Request.
  Time since last request: 0.000017 seconds.
  path: Assets/Scripts/PlayerSc/PlayerData.cs
  artifactKey: Guid(c4475eb73257a2447a1ca357f43c7b7a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/PlayerSc/PlayerData.cs using Guid(c4475eb73257a2447a1ca357f43c7b7a) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '3db76167a2e005a84d2ec7372d330b0b') in 0.0106044 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

========================================================================
Received Import Request.
  Time since last request: 0.000050 seconds.
  path: Assets/Mob/clips/bee_die.anim
  artifactKey: Guid(4260aa7c4f7c48649bdcb340be1d9dc8) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Mob/clips/bee_die.anim using Guid(4260aa7c4f7c48649bdcb340be1d9dc8) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '86cf7fe7a447b379ef539127d80176c7') in 0.006978 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1

========================================================================
Received Import Request.
  Time since last request: 0.000071 seconds.
  path: Assets/Player/anicon/Nano_AnimeCon.controller
  artifactKey: Guid(371a71d6cdc800644a1e6afe649c7182) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Player/anicon/Nano_AnimeCon.controller using Guid(371a71d6cdc800644a1e6afe649c7182) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: '68b99c0fb6f82f713d66d48c800a57a2') in 0.0068552 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29

========================================================================
Received Import Request.
  Time since last request: 0.000014 seconds.
  path: Assets/Scripts/WeaponSc/WeaponHitbox.cs
  artifactKey: Guid(16d6a16b07c30b6409cc9ca8e99548fa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e)
Start importing Assets/Scripts/WeaponSc/WeaponHitbox.cs using Guid(16d6a16b07c30b6409cc9ca8e99548fa) Importer(2089858483,d624ce77472d68a35037170ec1d2d27e) (ScriptedImporter) -> (artifact id: 'e8321ac4a68999605e5d424087d2cb3c') in 0.004739 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0

Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0