[Licensing::Module] Trying to connect to existing licensing client channel...
Built from '6000.3/staging' branch; Version is '6000.3.4f1 (fdd3b8998ec4) revision 16634808'; Using compiler version '194234433'; Build Type 'Release'
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User" at "2026-02-05T09:14:23.6795493Z"
OS: 'Windows 11  (10.0.22631) Education' Language: 'ko' Physical Memory: 32527 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
System  architecture: x64
Process architecture: x64
Date: 2026-02-05T09:14:23Z

COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.3.4f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker5
-projectPath
C:/jh04010421/study/first_study
-logFile
Logs/AssetImportWorker5.log
-srvPort
9175
-licensingIpc
LicenseClient-User
-job-worker-count
11
-background-job-worker-count
8
-gc-helper-count
1
-name
AssetImport
Successfully changed project path to: C:/jh04010421/study/first_study
C:/jh04010421/study/first_study
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-gfx=262144"
    "memorysetup-allocator-temp-initial-block-size-main=262144"
    "memorysetup-allocator-temp-initial-block-size-worker=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
Player connection [14652]  Target information:

Player connection [14652]  * "[IP] 220.149.147.175 [Port] 0 [Flags] 2 [Guid] 2405670093 [EditorId] 2405670093 [Version] 1048832 [Id] WindowsEditor(7,arvr-17) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 

Player connection [14652] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [14652] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 11
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.82 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.3.4f1 (fdd3b8998ec4)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/jh04010421/study/first_study/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 4060 Ti (ID=0x2803)
    Vendor:   NVIDIA
    VRAM:     7949 MB
    Driver:   32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56428
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.4f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002669 seconds.
- Loaded All Assemblies, in  0.492 seconds
Native extension for WindowsStandalone target not found
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.367 seconds
Domain Reload Profiling: 854ms
	BeginReloadAssembly (198ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (0ms)
		BackupInstance (0ms)
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		CreateAndSetChildDomain (0ms)
	RebuildCommonClasses (42ms)
	RebuildNativeTypeToScriptingClass (12ms)
	initialDomainReloadingComplete (46ms)
	LoadAllAssembliesAndSetupDomain (189ms)
		LoadAssemblies (192ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (186ms)
			TypeCache.Refresh (185ms)
				TypeCache.ScanAssembly (171ms)
			BuildScriptInfoCaches (0ms)
			ResolveRequiredComponents (0ms)
	FinalizeReload (367ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (335ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (34ms)
			SetLoadedEditorAssemblies (3ms)
			BeforeProcessingInitializeOnLoad (71ms)
			ProcessInitializeOnLoadAttributes (148ms)
			ProcessInitializeOnLoadMethodAttributes (78ms)
			AfterProcessingInitializeOnLoad (0ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (0ms)
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
  Version:                 1.17.4+4293ba1
  Session Id:              b62a2eeeb03547bcafd71e22cd05b828
  Correlation Id:          0e8887215264d47fba346eb8dbde73bc
  External correlation Id: 5541607667397385887
  Machine Id:              o6l/d0mCqKDN7y8pWWzEL5TfVSw=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-User" (connect: 0.00s, validation: 0.00s, handshake: 1.61s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-User-notifications" at "2026-02-05T09:14:25.2908792Z"
[Licensing::Module] Licensing Background thread has ended after 1.61s
[Licensing::Module] Licensing is initialized (took 0.04s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
  Id: F4-JH5V-RZ7J-J8U5-8HYN-XXXX
  Product: Unity Personal
  Type: ULF
  Expiration: 2026-03-16T09:45:00Z
[Licensing::Module] License group:
  Id: 14568598131100-UnityPersXXXX
  Product: Unity Personal
  Type: Assigned
  Expiration: Unlimited
- Loaded All Assemblies, in  0.643 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.446 seconds
Domain Reload Profiling: 1083ms
	BeginReloadAssembly (201ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (4ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (21ms)
	RebuildCommonClasses (25ms)
	RebuildNativeTypeToScriptingClass (8ms)
	initialDomainReloadingComplete (29ms)
	LoadAllAssembliesAndSetupDomain (373ms)
		LoadAssemblies (351ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (115ms)
			TypeCache.Refresh (90ms)
				TypeCache.ScanAssembly (80ms)
			BuildScriptInfoCaches (20ms)
			ResolveRequiredComponents (3ms)
	FinalizeReload (446ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (377ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (1ms)
			SetLoadedEditorAssemblies (2ms)
			BeforeProcessingInitializeOnLoad (92ms)
			ProcessInitializeOnLoadAttributes (239ms)
			ProcessInitializeOnLoadMethodAttributes (37ms)
			AfterProcessingInitializeOnLoad (6ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (4ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3830 unused Assets / (1.2 MB). Loaded Objects now: 4422.
Memory consumption went from 98.2 MB to 97.0 MB.
Total: 5.334600 ms (FindLiveObjects: 0.304700 ms CreateObjectMapping: 0.214300 ms MarkObjects: 4.090200 ms  DeleteObjects: 0.724600 ms)

========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3821 unused Assets / (1.0 MB). Loaded Objects now: 4423.
Memory consumption went from 96.6 MB to 95.7 MB.
Total: 7.402400 ms (FindLiveObjects: 0.338000 ms CreateObjectMapping: 0.226000 ms MarkObjects: 5.876600 ms  DeleteObjects: 0.961000 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.615 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.611 seconds
Domain Reload Profiling: 1216ms
	BeginReloadAssembly (192ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (9ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (39ms)
	RebuildCommonClasses (26ms)
	RebuildNativeTypeToScriptingClass (10ms)
	initialDomainReloadingComplete (33ms)
	LoadAllAssembliesAndSetupDomain (344ms)
		LoadAssemblies (341ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (101ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (88ms)
			ResolveRequiredComponents (3ms)
	FinalizeReload (611ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (515ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (1ms)
			SetLoadedEditorAssemblies (4ms)
			BeforeProcessingInitializeOnLoad (161ms)
			ProcessInitializeOnLoadAttributes (296ms)
			ProcessInitializeOnLoadMethodAttributes (41ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (1.1 MB). Loaded Objects now: 4427.
Memory consumption went from 98.1 MB to 97.0 MB.
Total: 4.747100 ms (FindLiveObjects: 0.260700 ms CreateObjectMapping: 0.103900 ms MarkObjects: 3.750000 ms  DeleteObjects: 0.631800 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3821 unused Assets / (0.6 MB). Loaded Objects now: 4427.
Memory consumption went from 98.3 MB to 97.7 MB.
Total: 7.795400 ms (FindLiveObjects: 0.469800 ms CreateObjectMapping: 0.426800 ms MarkObjects: 6.036300 ms  DeleteObjects: 0.861600 ms)

Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.622 seconds
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
Refreshing native plugins compatible for Editor in 2.45 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.592 seconds
Domain Reload Profiling: 1204ms
	BeginReloadAssembly (181ms)
		ExecutionOrderSort (0ms)
		DisableScriptedObjects (11ms)
		BackupInstance (0ms)
		ReleaseScriptingObjects (0ms)
		CreateAndSetChildDomain (30ms)
	RebuildCommonClasses (26ms)
	RebuildNativeTypeToScriptingClass (10ms)
	initialDomainReloadingComplete (37ms)
	LoadAllAssembliesAndSetupDomain (357ms)
		LoadAssemblies (345ms)
		RebuildTransferFunctionScriptingTraits (0ms)
		AnalyzeDomain (105ms)
			TypeCache.Refresh (7ms)
				TypeCache.ScanAssembly (0ms)
			BuildScriptInfoCaches (94ms)
			ResolveRequiredComponents (3ms)
	FinalizeReload (592ms)
		ReleaseScriptCaches (0ms)
		RebuildScriptCaches (0ms)
		SetupLoadedEditorAssemblies (493ms)
			LogAssemblyErrors (0ms)
			InitializePlatformSupportModulesInManaged (2ms)
			SetLoadedEditorAssemblies (6ms)
			BeforeProcessingInitializeOnLoad (170ms)
			ProcessInitializeOnLoadAttributes (266ms)
			ProcessInitializeOnLoadMethodAttributes (40ms)
			AfterProcessingInitializeOnLoad (10ms)
			EditorAssembliesLoaded (0ms)
		ExecutionOrderSort2 (0ms)
		AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 2.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3829 unused Assets / (0.5 MB). Loaded Objects now: 4430.
Memory consumption went from 98.1 MB to 97.6 MB.
Total: 5.305400 ms (FindLiveObjects: 0.324000 ms CreateObjectMapping: 0.233800 ms MarkObjects: 4.090300 ms  DeleteObjects: 0.655900 ms)

Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0