diff --git a/Assets/Settings/Mobile_RPAsset.asset b/Assets/Settings/Mobile_RPAsset.asset index 7ceffe7..fedee07 100644 --- a/Assets/Settings/Mobile_RPAsset.asset +++ b/Assets/Settings/Mobile_RPAsset.asset @@ -12,8 +12,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} m_Name: Mobile_RPAsset m_EditorClassIdentifier: - k_AssetVersion: 12 - k_AssetPreviousVersion: 12 + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 m_RendererType: 1 m_RendererData: {fileID: 0} m_RendererDataList: @@ -53,6 +53,7 @@ MonoBehaviour: m_AdditionalLightsShadowResolutionTierHigh: 1024 m_ReflectionProbeBlending: 1 m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 m_ShadowDistance: 50 m_ShadowCascadeCount: 1 m_Cascade2Split: 0.25 @@ -78,11 +79,11 @@ MonoBehaviour: m_UseAdaptivePerformance: 1 m_ColorGradingMode: 0 m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 m_UseFastSRGBLinearConversion: 1 m_SupportDataDrivenLensFlare: 1 m_SupportScreenSpaceLensFlare: 1 m_GPUResidentDrawerMode: 0 - m_UseLegacyLightmaps: 0 m_SmallMeshScreenPercentage: 0 m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 m_ShadowType: 1 @@ -109,6 +110,7 @@ MonoBehaviour: m_PrefilterDebugKeywords: 1 m_PrefilterWriteRenderingLayers: 1 m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 0 m_PrefilterSSAODepthNormals: 1 m_PrefilterSSAOSourceDepthLow: 1 m_PrefilterSSAOSourceDepthMedium: 0 @@ -126,8 +128,14 @@ MonoBehaviour: m_PrefilterSoftShadowsQualityHigh: 1 m_PrefilterSoftShadows: 0 m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 0 m_PrefilterNativeRenderPass: 1 m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 0 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 0 m_ShaderVariantLogLevel: 0 m_ShadowCascades: 0 m_Textures: